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ground_penetrating_audio_cyberware

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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-28T06:45:37-04:00

Ground Penetrating Audio (Cyberware)

Created Sunday 28 July 2013

GROUND-PENETRATING AUDIO (PL 6)

The cyberware recipient's ears are replaced with audio implants that simulate the effects of a ground-penetrating sonar array, allowing the cyberware recipient to more easily listen to sounds on the far side of barriers. The cyberware recipient's ears must be totally replaced to gain any benefit. Benefit: Ground-penetrating audio implants allow the recipient to press his ear against a barrier and take a full-round action to gain a +15 bonus on Listen checks made to hear noise on the far side. (A solid door provides a -15 penalty on Listen checks made through it.) Type: Internal. Location: One head. Hardness/Hit Points: -/2 (per ear). Base Purchase DC: 15. Restriction: None.

@cyb @pl6 @headware @internal

ground_penetrating_audio_cyberware.1377638040.txt.gz · Last modified: 2021/12/04 00:39 (external edit)