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The Gunslinger knows everything there is to know about handguns of all types. Whereas the Martial Artist develops her body into a perfect weapon, the Gunslinger trains his mind and body to work in concert with his handguns. His pistols become an extension of him. The Gunslinger can be a mercenary or a modern-day knight, defending the weak and the innocent with a pair of blazing pistols in-stead of a sword and shield.
Select this advanced class if you want your character to excel with handguns or other ranged weapons.
The fastest path into this advanced class is from the Fast hero basic class, though other paths are possible.
To qualify to become a , a character must fulfill the following criteria.
The following information pertains to the advanced class.
Hit Die: 1d
Action Points: + one-half character level, rounded down, every time the attains a new level in this class.
The ’s class skills (and the key ability for each skill) are:
Skill Points at Each Level: + Int modifier.
The following features pertain to the advanced class.
Class Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Defense Bonus | Reputation Bonus |
1st |