User Tools

Site Tools


knowledge_economics_skill

This is an old revision of the document!


Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-31T17:22:55-04:00

Knowledge (Economics) (Skill)

Created Wednesday 31 July 2013

Economics, Business

Check: You make a Knowledge check to see if your character knows something. For instance, if you found a mummy with an amulet around its neck, you might make Knowledge check to see if you know of any significance to the symbols. This might be a Knowledge (arcane lore) check or a Knowledge (history) check, depending on what you're interested in knowing about the symbols. The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions.

Try Again?: No. The check represents what you know, and thinking about a topic a second time doesn't let you know some-thing you never knew in the first place.

Special: An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows com-mon knowledge about a given subject.

You can take 10 when making a Knowledge check, but you can't take 20.

A character with the Educated feat gets a +2 bonus on any two types of Knowledge checks.

The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of Knowledge (Life sciences) could get a +2 synergy bonus when making a Treat Injury check in certain situations.

Time: A Knowledge check can be a reaction, but otherwise requires a full-round action.

knowledge_economics_skill.1377638041.txt.gz · Last modified: 2021/12/04 00:42 (external edit)