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law_officer_advanced_class [2013/10/27 16:30]
storyteller
law_officer_advanced_class [2021/12/04 00:39] (current)
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 To qualify to become a Law Officer, a character must fulfill the following criteria. To qualify to become a Law Officer, a character must fulfill the following criteria.
  
-**Feats:**  +**Base Attack Bonus:** +2
  
-**Skills:​**  ​+**Skills:** [[knowledge_administration_skill|Knowledge (administration)]] 6 ranks, [[knowledge_military_skill|Knowledge (military)]] 6 ranks 
 + 
 +**Feats:​**  ​[[armor_proficiency_light_feat|Armor Proficiency (light)]], [[personal_firearms_proficiency_feat|Personal Firearms Proficiency]]
  
 =====Class Information===== =====Class Information=====
 The following information pertains to the Law Officer advanced class. The following information pertains to the Law Officer advanced class.
  
-**Hit Die:​**  ​1d+**Hit Die:​**  ​1d8
  
-**Action Points:​** ​  ​+ one-half character level, rounded down, every time the Law Officer attains a new level in this class.+**Action Points:​** ​ ​6 ​+ one-half character level, rounded down, every time the Law Officer attains a new level in this class.
  
 =====Class Skills===== =====Class Skills=====
-The Law Officer’s class skills (and the key ability for each skill) are: +The Law Officer’s class skills (and the key ability for each skill) are: 
 +  
 +[[Bluff (Skill)|Bluff]] (Cha), [[Computer Use (Skill)|Computer Use]] (Int), [[Diplomacy (Skill)|Diplomacy]] (Cha), [[Drive (Skill)|Drive]] (Dex), [[Gather Information (Skill)|Gather Information]] (Cha), [[Investigate (Skill)|Investigate]] (Int), [[Pilot (Skill)|Pilot]] (Dex), ​ [[Repair (Skill)|Repair]] (Int), [[Sense Motive (Skill)|Sense Motive]] (Wis), [[Sleight of Hand (Skill)|Sleight of Hand]] (Dex), [[Spot Skill)|Spot]] (Wis), ​ [[Treat Injury (Skill)|Treat Injury]] (Wis)
  
-[[Appraise (Skill)|Appraise]] (Int), [[Autohypnosis (Skill)|Autohypnosis]] (Wis), [[Balance (Skill)|Balance]] (Dex), [[Bluff (Skill)|Bluff]] (Cha), [[Climb (Skill)|Climb]] (Str), [[Computer Use (Skill)|Computer Use]] (Int), [[Concentration (Skill)|Concentration]] (Con), [[Decipher Script (Skill)|Decipher Script]] (Int), [[Demolitions (Skill)|Demolitions]] (Int), [[Diplomacy (Skill)|Diplomacy]] (Cha), [[Disable Device (Skill)|Disable Device]] (Int), [[Disguise (Skill)|Disguise]] (Cha), [[Drive (Skill)|Drive]] (Dex), [[Escape Artist (Skill)|Escape Artist]] (Dex), [[Forgery (Skill)|Forgery]] (Int), [[Gamble (Skill)|Gamble]] (Wis), [[Gather Information (Skill)|Gather Information]] (Cha), [[Handle Animal (Skill)|Handle Animal]] (Cha), [[Hide (Skill)|Hide]] (Dex), [[Intimidate (Skill)|Intimidate]] (Cha), [[Investigate (Skill)|Investigate]] (Int), [[Jump (Skill)|Jump]] (Str), [[Listen (Skill)|Listen]] (Wis), [[Move Silently (Skill)|Move Silently]] (Dex), [[Navigation Skill)|Navigation]] (Int), ​ [[Pilot (Skill)|Pilot]] (Dex), ​ [[Repair (Skill)|Repair]] (Int), [[Research (Skill)|Research]] (Int), [[Ride (Skill)|Ride]] (Dex), [[Search (Skill)|Search]] (Int), [[Sense Motive (Skill)|Sense Motive]] (Wis), [[Sleight of Hand (Skill)|Sleight of Hand]] (Dex), [[Spot Skill)|Spot]] (Wis), [[Survival (Skill)|Survival]] (Wis), [[Swim (Skill)|Swim]] (Str), [[Treat Injury (Skill)|Treat Injury]] (Wis), [[Tumble (Skill)|Tumble]] (Dex) +**Skill Points at Each Level:​** ​ ​4 ​+ Int modifier.
- +
-**Skill Points at Each Level:​** ​  ​+ Int modifier.+
  
 =====Class Features===== =====Class Features=====
 The following features pertain to the Law Officer advanced class. The following features pertain to the Law Officer advanced class.
 +
 +====Special Training====
 +Thanks to special training, a Star Law Officer gains the bonus feats [[armor_proficiency_medium_feat|Armor Proficiency (medium]]) and [[combat_martial_arts_feat|Combat Martial Arts]].
 +
 +====Allegiance====
 +A Law Officer must select an organization as one of her allegiances. If she ever gives up her allegiance to this organization she loses the privileges of being a Law Officer (including her badge and all other property) and loses her team effort ability. Furthermore,​ she may no longer advance in this class.
 +
 +====Law Equipment====
 +A Law Officer gains limited free access to armor, weapons, equipment, and vehicles.
 +
 +====Bonus Feats====
 +At 2nd, 4th, 6th, 8th, and 10th level. the Law Officer gets a bonus feat. The bonus feat must be selected from the following list. and the Law Officer must meet all the prerequisites of the feat to select it.
 +
 +Advanced Combat Martial Arts, Aircraft Operation, Armor Proficiency (heavy), Armor Proficiency (powered), Brawl, Combat Expertise, Combat Throw, Dead Aim, Defensive Martial Arts, Double Tap, Elusive Target, Endurance, Far Shot, Force Stop, Improved Brawl, Improved Combat Martial Arts, Improved Combat Throw, Improved Disarm, Improved Knockout Punch, Improved Trip, Knockout Punch, Oathbound (Law), Point Blank Shot, Precise Shot, Quick Draw, Quick Reload, Run, Shot on the Run, Skip Shot, Starship Gunnery, Starship Operation, Surface Vehicle Operation, Trustworthy,​ Unbalance Opponent, Urban Tracking, Vehicle Dodge, Vehicle Expert, Weapon Focus, Zero-G Training
 +
 +====Team Effort====
 +
 +Once per day starting at 8th level. a Star Law Officer can spend an action point as a free action on her turn to give her and her fellow law enforcement members a +1 morale bonus on all attack rolls, skill checks, and saving throws. These benefits last until the beginning of the Law Officer'​s next turn.  Only characters with at least one level in the Law Officer advanced class gain the benefits of this ability. Affected characters must also be within sight or hearing distance of the Law Officer who spent the action point. ​ Starting at 9th level. a Star Law Officer can use this ability twice per day.
 +
  
 =====Advancement Table: The Law Officer===== =====Advancement Table: The Law Officer=====
law_officer_advanced_class.1382891417.txt.gz · Last modified: 2021/12/04 00:40 (external edit)