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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-08-02T03:47:34-04:00
Created Friday 02 August 2013
Life Drain (Wis)
You can drain the life force of others to strengthen your own.
Requirements: Psychometabolism feat
Check: Your Life Drain check sets the damage and saving throw DC. A successful Will saving throw negates the damage. You gain temporary hit points equal to the amount of damage you deal using this skill. The temporary hit points fade after an hour. Result Damage up to 14 1d4 15–24 2d4 25–34 3d4 35+ 4d4
Special: You can’t take 10 or take 20 on Life Drain checks. You must be touching or in mental contact with the target.
Time: Life Drain is a standard action.
Strain: 6.