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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-25T21:00:51-04:00
Created Thursday 25 July 2013
Major Mutations: Major mutations fundamentally change the genetics and physiol-ogy of the creature. Moreover, they grant the creature a beneficial special ability or feature it couldn’t otherwise, such as the ability to fly or project energy. A major mutation costs 4 or more MP and are generally offset by one or more drawbacks.