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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-26T04:59:06-04:00
Created Friday 26 July 2013
You rely on a medical compound called neutrad to survive. MP Value: 6 Drawback: If you go 24 hours without a dose of neutrad, you must make a successful Fortitude save (DC 15) or take 1 point of Strength damage and one point of Constitution damage. Taking a dose of neutrad heals the ability damage in 1d6 rounds. Ability damage caused by neutrad cannot be healed normally. @x @drawback