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rigger_advanced_class [2013/10/28 17:31] storyteller |
rigger_advanced_class [2021/12/04 00:39] (current) |
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- | Content-Type: text/x-zim-wiki | + | |
- | Wiki-Format: zim 0.4 | + | |
- | Creation-Date: 2013-07-26T04:02:43-04:00 | + | |
====== Rigger (Advanced Class) ====== | ====== Rigger (Advanced Class) ====== | ||
- | Created Friday 26 July 2013 | ||
- | The Term “rigger” comes from the nautical term originally coined to refer to the shipman whose job it was to control the rigging lines on a sailboat. Modern rigger carry on the spir-it of their predecessors, who saw themselves as a part of something larger, a component of their vessel. Rigger believe that the vehicle is an extension of the self, and that human in-fluence can make a machine more than it seems. The greatest riggers can make a bro-ken down ground car tear across terrain like a custom racing car. | + | |
- | Riggers are generally romantic loners, preferring the cold solitude of the machine to a vibrant social pulse. More so than grease monkeys and hotshot pilots, they live among plastic and metal of their vehicles, commun-ing with technology, pushing themselves and their machines past natural limits. Riggers do not consider themselves to be akin to cy-borgs, however, and would be insulted to be compared to them. Where cyberphiles are driven to make the machinery part of them-selves, the rigger makes himself part of the machine. | + | The Term “rigger” comes from the nautical term originally coined to refer to the shipman whose job it was to control the rigging lines on a sailboat. Modern rigger carry on the spirit of their predecessors, who saw themselves as a part of something larger, a component of their vessel. Rigger believe that the vehicle is an extension of the self, and that human influence can make a machine more than it seems. The greatest riggers can make a broken down ground car tear across terrain like a custom racing car. |
- | REQUIREMENTSTo qualify for the rigger advanced calls, a character must fulfill the following criteria. | + | |
+ | Riggers are generally romantic loners, preferring the cold solitude of the machine to a vibrant social pulse. More so than grease monkeys and hotshot pilots, they live among plastic and metal of their vehicles, communing with technology, pushing themselves and their machines past natural limits. Riggers do not consider themselves to be akin to cyborgs, however, and would be insulted to be compared to them. Where cyberphiles are driven to make the machinery part of themselves, the rigger makes himself part of the machine. | ||
+ | |||
+ | REQUIREMENTS | ||
+ | |||
+ | To qualify for the rigger advanced calls, a character must fulfill the following criteria. | ||
Skills: Craft (mechanical) 4 ranks, Drive 6 ranks, Navigate 4 ranks, Pilot 6 ranks, Repair 6ranks. | Skills: Craft (mechanical) 4 ranks, Drive 6 ranks, Navigate 4 ranks, Pilot 6 ranks, Repair 6ranks. | ||
- | Feat: any Vehicle Operation feat, Vehi-cle Expert. | + | |
+ | Feat: any Vehicle Operation feat, Vehicle Expert. | ||
Cybernetics: Vehicle Control Link | Cybernetics: Vehicle Control Link | ||
+ | |||
HIT DIE | HIT DIE | ||
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Riggers gain 1d6 hit points per level. The character’s Constitution modifier applies. | Riggers gain 1d6 hit points per level. The character’s Constitution modifier applies. | ||
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ACTION POINTS | ACTION POINTS | ||
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The rigger gains a number of action points equal to 6 + ½ character level for new level attained in this advanced class. | The rigger gains a number of action points equal to 6 + ½ character level for new level attained in this advanced class. | ||
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CLASS SKILLS | CLASS SKILLS | ||
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The rigger’s class skills (and the key ability for each) are as follows. | The rigger’s class skills (and the key ability for each) are as follows. | ||
- | Computer Use (Int), Concentration (Con), Craft (electronic, mechanical) (Int), Drive (Dex), Knowledge (current events, pop-ular culture, tactics, technology) (Int), Navi-gate (Int), Pilot (Dex), Repair (Int), | + | |
+ | Computer Use (Int), Concentration (Con), Craft (electronic, mechanical) (Int), Drive (Dex), Knowledge (current events, pop-ular culture, tactics, technology) (Int), Nav-gate (Int), Pilot (Dex), Repair (Int), | ||
Skill Points at Each Level: 4 + Int modifier | Skill Points at Each Level: 4 + Int modifier | ||
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CLASS FEATURES | CLASS FEATURES | ||
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The following features pertain to the rigger advanced class. | The following features pertain to the rigger advanced class. | ||
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One With the Machine | One With the Machine | ||
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The rigger’s instinctual understanding of vehi-cles that he has linked to gives him a +2 in-sight bonus to all Craft, Drive, Pilot, and repair checks involving vehicles to which he is or has been linked via his Vehicle Control Link. | The rigger’s instinctual understanding of vehi-cles that he has linked to gives him a +2 in-sight bonus to all Craft, Drive, Pilot, and repair checks involving vehicles to which he is or has been linked via his Vehicle Control Link. | ||
Wheelman | Wheelman |