User Tools

Site Tools


sensitive_feat

This is an old revision of the document!


Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-08-02T04:30:50-04:00

Sensitive (Feat)

Created Friday 02 August 2013

You are particularly sensitive to the emotions and attitudes of other creatures.

Prerequisites: Psychic Ability, Telepathy, Wis 13+.

Benefit: You gain a +2 bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks when dealing with creatures with Intelligence 4 or more. You do not gain this bonus against a creature that has ranks in the Psychic Shield skill (and possibly other forms of mental shielding, at the GM’s discretion). The bonus stacks with bonuses to interaction skills granted by the use of Empathy (page 189). At the GM’s discretion, your bonus can be reduced or eliminated when dealing with especially alien or unusual creatures. Shield Penetration (Psychic) You are adept at overcoming the resistance of Psychic Shields with your powers.

Prerequisites: Psychic Ability.

Benefit: You get a +2 bonus on skill checks to overcome a target’s Psychic Shield.

sensitive_feat.1377638046.txt.gz · Last modified: 2021/12/04 00:40 (external edit)