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sheya_planet [2013/08/27 21:14]
127.0.0.1 external edit
sheya_planet [2021/12/04 00:39] (current)
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-08-05T00:​34:​49-04:​00 
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 ====== Sheya (Planet) ====== ====== Sheya (Planet) ======
-Created Monday 05 August 2013+[[sesheyan_species|Sesheyan]] homeworld. 
 + 
 +<WRAP center round box 80%> 
 +  * **Primary:​**  
 +  * **Planetary Class:​** ​  
 + 
 +  * **Gravity:​** G 
 +  * **Radiation:​** R 
 +  * **Atmosphere:​** A 
 +  * **Pressure:​** P 
 +  * **Heat:** H 
 + 
 +  * **Orbital Distance:​** 
 +  * **Diameter:​**  
 +  * **Year (Earth days):**  
 +  * **Day (standard hours):**  
 +  * **Axial Tilt:**  
 +  * **Density:​**  
 +  * **# Satellites:​** 
 +</​WRAP>​ 
 +{{tag>​geography planet sesheyan voidcorp}} 
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 +Sheyan Fauna 
 + 
 +The jungles of Sheya are filled with a wide variety of animal and plant life. Two of the better known 
 +Sheyan predators are described here. 
 +Issha 
 + 
 +Issha are tree-dwelling reptiles similar to Terran snakes. An issha has a blunt, triangular head with 
 +three eyes along each side and deep pits behind the eyes which serve as scent organs. The body is up to 4 
 +meters long and muscular, covered with fine scales and patterned to match the jungle foliage. The issha 
 +has a hinged jaw, allowing it to swallow its prey whole. The jaw is equipped with fangs that inject a deadly 
 +venom. Issha coil around tree limbs where they wait to drop on unsuspecting prey. The sesheyans use is- 
 +sha hide to make fine, soft leather. 
 +STR 11 (d4+8) INT 1 (Animal 4 or d4+2) 
 +DEX 11 (d4+8) WIL 7 (d6+3) 
 +CON 7 (d4+4) PER 2 (Animal 6 or d4+4) 
 +Durability: 7/7/4/4 Action Check: 17+/​16/​8/​4 
 +Move: run 24, walk 6 #Actions: 1 
 +Reaction Score: Good/1 
 + 
 +Attacks: 
 + 
 +Bite 12/6/3 1w/​d4w/​d4+2w 
 +LI/O 
 +Crush 10/5/2 d4s/​d4+1s/​d4+2s LI/O 
 +On a successful bite attack where at least 1 wound penetrates the victim’s armor, the issha injects its 
 +venom. The onset time is d4+1 rounds. At the end of this time, the victim musts make a Constitution feat 
 +check to resist the toxin. 
 + 
 +Result Damage 
 +Critical Failure Death 
 +Marginal 1d6m 
 +Ordinary 2d6w 
 +Good 
 +d6w 
 +Amazing d4w 
 + 
 +Defenses: 
 ++1 resistance modifier vs. melee attacks 
 ++2 resistance modifier vs. ranged attacks 
 +Armor: d4+2 (LI), none (HI), none (En) 
 + 
 +Skills: 
 +Unarmed Attack [11]- 
 +brawl 
 +[12]; Stealth [11]- 
 +hide 
 +[15], 
 +sneak 
 +[15]; Awareness [7]- 
 +intuition 
 +[9], 
 +perception 
 +[13] 
  
-Sesheyan ​homeworld.+Ska 
 +Ska are large jungle carnivores similar to great cats. They are hexipedal, having six legs. The rear 
 +two pair of legs are adapted for running and climbing, while the front pair are for climbing and fighting, al- 
 +lowing the ska to rear up on its back four legs and slash with its front claws. If it manages to strike with its 
 +foreclaws, the ska can also rake with its middle claws. It also has a jaw full of sharp, bony ridges capable of 
 +inflicting a terrible bite. 
 +The ska’s hide is striped or dappled, providing camouflage in the jungle. It has poor vision, but its 
 +senses of hearing and smell are incredibly sharp, allowing it to stalk prey in near-total darkness using scent 
 +and vibration alone. Ska tend to be solitary hunters, occasionally appearing in mated pairs. They rest atop 
 +tree branches, sleeping during the daytime and hunting at night. 
 +Sesheyans consider the ska the fiercest and most dangerous prey in their native jungles. ​Sesheyan 
 +hunters often make use of ska hide, teeth, and claws as decorations,​ and weapons carved from ska bone are 
 +considered the most potent. 
 +STR 13 (2d4+8) 
 +INT 3 (Animal 10 or d6+7) 
 +DEX 11 (2d4+6) 
 +WIL 11 (d6+8) 
 +CON 11 (2d4+6) 
 +PER 3 (Animal 11 or d8+7) 
 +Durability: 11/11/6/6 Action Check: 15+/​14/​7/​3 
 +Move: run 50, walk 10 #Actions: 3 
 +Reaction Score: Ordinary/​2 
 +Attacks:
  
sheya_planet.1377638046.txt.gz · Last modified: 2021/12/04 00:41 (external edit)