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sheya_planet [2013/08/29 00:37] storyteller |
sheya_planet [2021/12/04 00:39] (current) |
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+ | ====== Sheya (Planet) ====== | ||
+ | [[sesheyan_species|Sesheyan]] homeworld. | ||
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+ | <WRAP center round box 80%> | ||
+ | * **Primary:** | ||
+ | * **Planetary Class:** | ||
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+ | * **Gravity:** G | ||
+ | * **Radiation:** R | ||
+ | * **Atmosphere:** A | ||
+ | * **Pressure:** P | ||
+ | * **Heat:** H | ||
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+ | * **Orbital Distance:** | ||
+ | * **Diameter:** | ||
+ | * **Year (Earth days):** | ||
+ | * **Day (standard hours):** | ||
+ | * **Axial Tilt:** | ||
+ | * **Density:** | ||
+ | * **# Satellites:** | ||
+ | </WRAP> | ||
+ | {{tag>geography planet sesheyan voidcorp}} | ||
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- | ====== Sheya (Planet) ====== | ||
- | Sesheyan homeworld. | ||
Sheyan Fauna | Sheyan Fauna | ||
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+ | Ska | ||
+ | Ska are large jungle carnivores similar to great cats. They are hexipedal, having six legs. The rear | ||
+ | two pair of legs are adapted for running and climbing, while the front pair are for climbing and fighting, al- | ||
+ | lowing the ska to rear up on its back four legs and slash with its front claws. If it manages to strike with its | ||
+ | foreclaws, the ska can also rake with its middle claws. It also has a jaw full of sharp, bony ridges capable of | ||
+ | inflicting a terrible bite. | ||
+ | The ska’s hide is striped or dappled, providing camouflage in the jungle. It has poor vision, but its | ||
+ | senses of hearing and smell are incredibly sharp, allowing it to stalk prey in near-total darkness using scent | ||
+ | and vibration alone. Ska tend to be solitary hunters, occasionally appearing in mated pairs. They rest atop | ||
+ | tree branches, sleeping during the daytime and hunting at night. | ||
+ | Sesheyans consider the ska the fiercest and most dangerous prey in their native jungles. Sesheyan | ||
+ | hunters often make use of ska hide, teeth, and claws as decorations, and weapons carved from ska bone are | ||
+ | considered the most potent. | ||
+ | STR 13 (2d4+8) | ||
+ | INT 3 (Animal 10 or d6+7) | ||
+ | DEX 11 (2d4+6) | ||
+ | WIL 11 (d6+8) | ||
+ | CON 11 (2d4+6) | ||
+ | PER 3 (Animal 11 or d8+7) | ||
+ | Durability: 11/11/6/6 Action Check: 15+/14/7/3 | ||
+ | Move: run 50, walk 10 #Actions: 3 | ||
+ | Reaction Score: Ordinary/2 | ||
+ | Attacks: | ||