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shock_net_cyberware [2013/11/05 02:24] storyteller created |
shock_net_cyberware [2021/12/04 00:39] (current) |
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- | SHOCK NET (PL 7) A shock net (Cyberware) is a web of tiny, conductive wires encasing the recipient's exterior. At will, therecipient can cause the web to carry a strong electric shock to dissuade those attacking him or to aid in damaging a foe. Benefit: When active, a shock net deals 1d6 points of electricity damage to the first creature or object that contacts the recipient hard enough to damage him (such as a suc-cessful melee attack or grapple), or that the recipient attacks with an unarmed attack or grapple attempt. Activating or deactivating a shock net is a free action that can be taken once a round. The net only deals damage once each round to the first legitimate target-it takes a full round for it to build up another charge. Type: External. Location: One torso. Hardness/Hit Points: -/4. Base Purchase DC: 23. Restriction: Res (+2). | + | ====== Shock Net (Cyberware) ====== |
+ | ===== SHOCK NET (PL 7) ===== | ||
+ | A shock net is a web of tiny, conductive wires encasing the recipient's exterior. At will, the recipient can cause the web to carry a strong electric shock to dissuade those attacking him or to aid in damaging a foe. | ||
+ | |||
+ | **Benefit:** When active, a shock net deals 1d6 points of electricity damage to the first creature or object that contacts the recipient hard enough to damage him (such as a successful melee attack or grapple), or that the recipient attacks with an unarmed attack or grapple attempt. Activating or deactivating a shock net is a free action that can be taken once a round. The net only deals damage once each round to the first legitimate target-it takes a full round for it to build up another charge. | ||
+ | |||
+ | **Type:** External | ||
+ | |||
+ | **Location:** One torso | ||
+ | |||
+ | **Hardness/Hit Points:** -/4 | ||
+ | |||
+ | **Base Purchase DC:** 23 | ||
+ | |||
+ | **Restriction:** Res (+2) | ||
+ | {{tag>cyb pl7 external res torsoware}} |