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specop_demolitions_prestige_class [2013/08/05 16:05]
127.0.0.1 external edit
specop_demolitions_prestige_class [2021/12/04 00:38] (current)
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-07-26T22:​26:​21-04:​00 
- 
 ====== SpecOp Demolitions (Prestige Class) ====== ====== SpecOp Demolitions (Prestige Class) ======
-Created Friday 26 July 2013 
- 
-d20 UA WE    
  
 When the task at hand is too delicate for a conventional military force, the special operations team is ready to go.  Elite military and paramilitary units have the skills, discipline, and endurance to take on the toughest of missions—often without ever letting the enemy know they have been there. Stealthy, rugged, and very, very lethal, SpecOps get in, take care of business, and get out while others are still wondering if the job can even be done.  Select this prestige class if you want your character to be an expert at unconventional warfare. ​ The fastest path into this prestige class is via the Strong hero basic class and Soldier advanced class, though other paths are possible. When the task at hand is too delicate for a conventional military force, the special operations team is ready to go.  Elite military and paramilitary units have the skills, discipline, and endurance to take on the toughest of missions—often without ever letting the enemy know they have been there. Stealthy, rugged, and very, very lethal, SpecOps get in, take care of business, and get out while others are still wondering if the job can even be done.  Select this prestige class if you want your character to be an expert at unconventional warfare. ​ The fastest path into this prestige class is via the Strong hero basic class and Soldier advanced class, though other paths are possible.
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 **Base Attack Bonus:** +6. **Base Attack Bonus:** +6.
 **Skill:​** ​ [[Demolitions (Skill)]] 10 ranks, ​ [[Knowledge (Military) (Skill)]] 6 ranks **Skill:​** ​ [[Demolitions (Skill)]] 10 ranks, ​ [[Knowledge (Military) (Skill)]] 6 ranks
-**Feats:** [[Advanced Firearms Proficiency (Feat)]], [[Athletic (Feat)]], [[Endurance (Feat)]], [[Stealthy (Feat)]], [[Weapon Focus]] (any).+**Feats:** [[Advanced Firearms Proficiency (Feat)]], [[Athletic (Feat)]], [[Endurance (Feat)]], [[Stealthy (Feat)]], [[Weapon Focus (Feat)|Weapon Focus]] (any).
 **Special:​** The candidate must have the weapon specialization class feature. **Special:​** The candidate must have the weapon specialization class feature.
  
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 == Bonus Feat == == Bonus Feat ==
-At 2nd level and again at 4th level, the SpecOp gets a bonus feat. He must meet all the prerequisites for the selected feat, and it must be chosen from the following list: [[Cautious (Feat)|Cautious]],​ [[Combat Reflexes (Feat)|Combat Reflexes]], [[Exotic Firearms Proficiency (Feat)|Exotic Firearms Proficiency]] (any), [[Guide (Feat)|Guide]],​ [[Heroic Surge (Feat)|Heroic Surge]], [[Improved Damage Threshold (Feat)|Improved Damage Threshold]],​ [[Improved Initiative (Feat)|Improved Initiative]],​ [[Run (Feat)|Run]],​ [[Toughness (Feat)|Toughness]],​ [[Track (Feat)|Track]],​ [[Trustworthy (Feat)|Trustworthy]],​ [[Weapon Focus]] (any).+At 2nd level and again at 4th level, the SpecOp gets a bonus feat. He must meet all the prerequisites for the selected feat, and it must be chosen from the following list: [[Cautious (Feat)|Cautious]],​ [[Combat Reflexes (Feat)|Combat Reflexes]], [[Exotic Firearms Proficiency (Feat)|Exotic Firearms Proficiency]] (any), [[Guide (Feat)|Guide]],​ [[Heroic Surge (Feat)|Heroic Surge]], [[Improved Damage Threshold (Feat)|Improved Damage Threshold]],​ [[Improved Initiative (Feat)|Improved Initiative]],​ [[Run (Feat)|Run]],​ [[Toughness (Feat)|Toughness]],​ [[Track (Feat)|Track]],​ [[Trustworthy (Feat)|Trustworthy]],​ [[Weapon Focus (Feat)|Weapon Focus]] (any).
  
 == Hunt and Evade == == Hunt and Evade ==
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 == Silent Death == == Silent Death ==
 The SpecOp is a master at taking out unsuspecting enemies. ​ At 5th level, he gains the ability to make silent, deadly melee attacks against unprepared opponents. ​ As his first attack against a flat-footed opponent, the SpecOp may attempt a special grapple check. ​ Because the target is flat-footed,​ this action does not provoke an attack of opportunity. ​ If successful, the SpecOp begins a grapple normally, but the opponent may not speak or otherwise vocalize until his or her next turn.  In addition, the SpecOp may immediately make an unarmed attack or an attack with a light melee weapon against the grappled foe. If this attack is successful, it deals triple damage (or normal damage against a target that is immune to critical hits). This ability can be used only against targets that are the same size category as the SpecOp or smaller. The SpecOp is a master at taking out unsuspecting enemies. ​ At 5th level, he gains the ability to make silent, deadly melee attacks against unprepared opponents. ​ As his first attack against a flat-footed opponent, the SpecOp may attempt a special grapple check. ​ Because the target is flat-footed,​ this action does not provoke an attack of opportunity. ​ If successful, the SpecOp begins a grapple normally, but the opponent may not speak or otherwise vocalize until his or her next turn.  In addition, the SpecOp may immediately make an unarmed attack or an attack with a light melee weapon against the grappled foe. If this attack is successful, it deals triple damage (or normal damage against a target that is immune to critical hits). This ability can be used only against targets that are the same size category as the SpecOp or smaller.
-@prestigeclass ​@uawe +{{tag>prestigeclass uawe}} 
  
specop_demolitions_prestige_class.1375718753.txt.gz · Last modified: 2021/12/04 00:40 (external edit)