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survival_gear [2013/11/12 23:00]
storyteller [GALPOS DEVICE (PL 7)]
survival_gear [2021/12/04 00:39] (current)
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 ====== Survival Gear ====== ====== Survival Gear ======
 +Survival gear helps characters keep themselves alive in the great outdoors.
  
- +  * [[aquaconverter equipment|Aquaconverter]] 
-Survival gear helps characters keep them-selves alive in the great outdoors. +  * [[magnetic boots equipment|Magnetic Boots]] 
- +  * [[portable cabin equipment|Portable Cabin]] 
-[[aquaconverter equipment|Aquaconverter]]+  * [[climate weave equipment]] 
 +  * [[habitat dome equipment]] 
 +  * [[water condenser equipment]] 
 +  * [[weather monitor equipment]]
  
 ===== BEDROLL (PL 2+) ===== ===== BEDROLL (PL 2+) =====
  
-Depending on the progress level, bedrolls range from a simple pair of blankets to sleep-ing ​bags, to inflatable, warmed beds. +Depending on the progress level, bedrolls range from a simple pair of blankets to sleeping ​bags, to inflatable, warmed beds. 
-PL 6: A battery powered, self-inflating bed with a thermal regulation system that heats or cools the mattress as needed. The included blanket offers some radiation ​shield-ing. This [[bedroll equipment]] offers a +4 bonus to all saves made to resist the effects of extremes of heat, cols, and radiation.+PL 6: A battery powered, self-inflating bed with a thermal regulation system that heats or cools the mattress as needed. The included blanket offers some radiation ​shielding. This [[bedroll equipment]] offers a +4 bonus to all saves made to resist the effects of extremes of heat, cols, and radiation.
  
 ===== CAMPING UNIT (PL 6+) ===== ===== CAMPING UNIT (PL 6+) =====
  
-This device fits on a large backpack-style frame or can be stowed in a vehicle. The user only has to lay it down and pull a cord to de-ploy ​a cabin 12 feet by 10 feet with a 6-foot ceiling. The cabin is made from a semi-rigid, inflating plastic and includes a portable stove, portable environment generator, refrigerator,​ and two bedrolls. Its power cell works for 14 days of normal use, or 7 days if it is forced to regulate temperatures in extreme ​environ-ments. The compressed air tank that inflates the cabin is only good for a single use, so it needs to be replaced to be used again.+This device fits on a large backpack-style frame or can be stowed in a vehicle. The user only has to lay it down and pull a cord to deploy ​a cabin 12 feet by 10 feet with a 6-foot ceiling. The cabin is made from a semi-rigid, inflating plastic and includes a portable stove, portable environment generator, refrigerator,​ and two bedrolls. Its power cell works for 14 days of normal use, or 7 days if it is forced to regulate temperatures in extreme ​environments. The compressed air tank that inflates the cabin is only good for a single use, so it needs to be replaced to be used again.
 Because the cabin doesn’t have a lot of structural integrity, it isn’t useable in any environment with gravity higher than G3 or atmospheric pressure higher than P4. Because the cabin doesn’t have a lot of structural integrity, it isn’t useable in any environment with gravity higher than G3 or atmospheric pressure higher than P4.
 At PL 7, the [[camping unit equipment]] includes an environment seal (but not an airlock) and air supply, and adds radiation shielding (as per the gadget). At PL 7, the [[camping unit equipment]] includes an environment seal (but not an airlock) and air supply, and adds radiation shielding (as per the gadget).
- +  * [[Hydrate equipment|Hydrate]]
-===== CHEMICAL, HYDRATE (PL 5) ===== +
-[[ +
-Hydrate equipment]] ​is a commercially available chemical compound that provides the same benefit as an 8-hour supply of water-all in pill form. Us-ing more than two capsules a day for more than three days results in acute kidney dam-age {ld4 Constitution damage each day until use is discontinued). +
- +
- +
 ===== CRYO-STASIS POD (PL 6) ===== ===== CRYO-STASIS POD (PL 6) =====
  
-This advanced piece of cryogenic storage equipment is a sealed, one-creature environ-ment capable of freezing and sustaining a life form for extended periods of time. The [[cryostasis pod equipment]] features a built-in power supply that can theoretically lower the unit for over 1,000 years in passive stasis mode, though safely unfreezing an individual requires a much larger source of energy and uses up the remainder of the pod's battery charge. When placed in a cryostasis pod, the creature does not age, is incapable of thoughts or even dreaming, and remains completely in-animate until unfrozen. Safely cryogenically freezing the creature requires a Knowledge (earth and life sciences) check at DC 25; fail-ure ​indicates that the freezing process does not work, and the subject suffers 2d6 points of cold damage from the botched attempt.+This advanced piece of cryogenic storage equipment is a sealed, one-creature environ-ment capable of freezing and sustaining a life form for extended periods of time. The [[cryostasis pod equipment]] features a built-in power supply that can theoretically lower the unit for over 1,000 years in passive stasis mode, though safely unfreezing an individual requires a much larger source of energy and uses up the remainder of the pod's battery charge. When placed in a cryostasis pod, the creature does not age, is incapable of thoughts or even dreaming, and remains completely in-animate until unfrozen. Safely cryogenically freezing the creature requires a Knowledge (earth and life sciences) check at DC 25; failure ​indicates that the freezing process does not work, and the subject suffers 2d6 points of cold damage from the botched attempt.
  
 ===== E-SUIT (PL 5+) ===== ===== E-SUIT (PL 5+) =====
  
-The environment suit, or e-suit, is the stand-ard ​working garment for spacers—especially engineers and zero-G construction specialists.+The environment suit, or e-suit, is the standard ​working garment for spacers—especially engineers and zero-G construction specialists.
  
-**Soft E-suit (PL 5):** The soft e-suit is a fair-ly ​bulky and awkward garment made of sev-eral ​layers of insulated, tear-resistant fabric. The collar and cuffs seal to gloves, boots, and helmet to provide complete protection from many hostile environments. +**Soft E-suit (PL 5):** The soft e-suit is a fairly ​bulky and awkward garment made of several ​layers of insulated, tear-resistant fabric. The collar and cuffs seal to gloves, boots, and helmet to provide complete protection from many hostile environments. 
-The suit includes a portable life-support unit that provides air and a comforta-ble ​temperature for the wearer in any condi-tions ​of H3 or lower and under any atmos-pheric ​pressure of P4 or lower. It offers a +4 bonus to saves made to resist the effects of temperature in H4 or higher environments. The e-suit also protects its wearer from radia-tion ​in environments up to R2 and offers a +4 bonus to saves against the effects of R3 and higher environments. In atmospheres rated A4 or A5, the e-suit quickly loses integrity but does provide temporary protection.+The suit includes a portable life-support unit that provides air and a comfortable ​temperature for the wearer in any conditions ​of H3 or lower and under any atmospheric ​pressure of P4 or lower. It offers a +4 bonus to saves made to resist the effects of temperature in H4 or higher environments. The e-suit also protects its wearer from radiation ​in environments up to R2 and offers a +4 bonus to saves against the effects of R3 and higher environments. In atmospheres rated A4 or A5, the e-suit quickly loses integrity but does provide temporary protection.
 The [[soft e-suit equipment]] has the same Defense bonus, Max Dex bonus, and Armor penalty as Scout Armor. The [[soft e-suit equipment]] has the same Defense bonus, Max Dex bonus, and Armor penalty as Scout Armor.
  
-**Hard E-suit (PL 6):** Though heavier and more awkward than the soft e-suit, the [[hard e-suit equipment]] provides protection from all but the very harshest of environments. The protec-tion ​ratings of the hard e-suit increase to H4, P4, R3, and A4, offering a +4 bonus to saves against extremes of temperature and radia-tion ​higher than those ratings. In an atmos-phere ​rated A5, the suit quickly loses integri-ty, but does offers some temporary ​protec-tion.+**Hard E-suit (PL 6):** Though heavier and more awkward than the soft e-suit, the [[hard e-suit equipment]] provides protection from all but the very harshest of environments. The protection ​ratings of the hard e-suit increase to H4, P4, R3, and A4, offering a +4 bonus to saves against extremes of temperature and radiation ​higher than those ratings. In an atmosphere ​rated A5, the suit quickly loses integrity, but does offers some temporary ​protection.
 The hard e-suit has the same Defense bonus, Max Dex bonus, and Armor penalty as Medium Combat Armor. The hard e-suit has the same Defense bonus, Max Dex bonus, and Armor penalty as Medium Combat Armor.
  
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 Flashlights come in a wide variety of sizes and quality levels. Those covered here are professional,​ heavy-duty models, rugged enough to withstand the rigors of modern adventuring. Flashlights negate penalties for darkness within their illuminated areas. Flashlights come in a wide variety of sizes and quality levels. Those covered here are professional,​ heavy-duty models, rugged enough to withstand the rigors of modern adventuring. Flashlights negate penalties for darkness within their illuminated areas.
  
-**[[ringlight equipment]]:​** This small flashlight can be worn as a ring, pinned on clothing, or carried on a key ring. It projects a beam of light 10 feet long and 5 feet Wide at its end. +[[ringlight equipment]]:​ This small flashlight can be worn as a ring, pinned on clothing, or carried on a key ring. It projects a beam of light 10 feet long and 5 feet Wide at its end. 
- +  ​* ​[[GalPos device equipment|GalPos Device]]
-[[GalPos device equipment|GalPos Device]] +
- +
- +
 ===== GRAPPLER TAG (PL 5) ===== ===== GRAPPLER TAG (PL 5) =====
  
-Often used in conjunction with duracable, the [[grappler tag equipment]] is a small disc roughly six inches in diameter. When placed against a solid surface, the grappler tag attaches to that surface by magnetism (if the surface is ferrous) or by an array of nearly microscopic metal barbs (if not). The tag can then be at-tached ​to duracable and used as an anchor for climbing, pulling, or any other purpose. A button on the top of the disc releases the grappler tag's hold.+Often used in conjunction with [[duracable ​equipment|Duracable]], the [[grappler tag equipment]] is a small disc roughly six inches in diameter. When placed against a solid surface, the grappler tag attaches to that surface by magnetism (if the surface is ferrous) or by an array of nearly microscopic metal barbs (if not). The tag can then be attached ​to duracable and used as an anchor for climbing, pulling, or any other purpose. A button on the top of the disc releases the grappler tag's hold.
  
 ===== GRAPPLING TETHER (PL 7) ===== ===== GRAPPLING TETHER (PL 7) =====
  
-Replacing [[duracable equipment]] and the grappling tag, the [[grappling tether equipment]] is another application of gravity technology put to practical use. The grappling tether is a beam of pure gravity ​en-ergy, up to 200 feet in length, fired from a metal tube. At the end of the tether is an an-chor ​of intense gravity. When the anchor touches a solid object, it latches on with a grip that can only be broken by an equallystrong ​anti-gravity force.+Replacing [[duracable equipment]] and the grappling tag, the [[grappling tether equipment]] is another application of gravity technology put to practical use. The grappling tether is a beam of pure gravity ​energy, up to 200 feet in length, fired from a metal tube. At the end of the tether is an anchor ​of intense gravity. When the anchor touches a solid object, it latches on with a grip that can only be broken by an equally strong ​anti-gravity force.
 While the tube is held with the anchor attached to an object, the user can retract the tether to either pull the object to her (if the object is smaller in mass than the character), or pull herself to the object (if the object is greater in mass than the user, or the anchor is attached to a wall, ceiling, or other fixed surface). The anchor is released with a simple push of a button. While the tube is held with the anchor attached to an object, the user can retract the tether to either pull the object to her (if the object is smaller in mass than the character), or pull herself to the object (if the object is greater in mass than the user, or the anchor is attached to a wall, ceiling, or other fixed surface). The anchor is released with a simple push of a button.
  
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 ===== PORTABLE GLOW LAMP (PL 6) ===== ===== PORTABLE GLOW LAMP (PL 6) =====
  
-The [[portable glow lamp equipment]] is the most efficient and beneficial form of lighting equipment known to man, It can function as a directional lighting device (like a flashlight) or as an area-covering lantern. Glowlamps have long-lasting power cells and bulbs that never need to be replaced, and can be adjusted to pro-vide ​light in any radius up 50 feet. +The [[portable glow lamp equipment]] is the most efficient and beneficial form of lighting equipment known to man, It can function as a directional lighting device (like a flashlight) or as an area-covering lantern. Glowlamps have long-lasting power cells and bulbs that never need to be replaced, and can be adjusted to provide ​light in any radius up 50 feet.
- +
-===== PORTABLE STOVE (PL 6) ===== +
-[[portable stove equipment]] +
-This small stove is a flexible, insulated plastic sheet that works on highly efficient batteries. It can easily be rolled out for use, then rolled up and carried for backpacking. +
- +
-===== PURITIZER (PL 6) ===== +
- +
-The [[puritizer equipment]] is a small, semitransparent cylinder roughly one foot tall that removes impurities from water food, The puritizer'​s onboard computer recognizes chemicals that can be harmful to the human body and separates them from the food and drink. +
- +
-===== SPACER’S JUMPSUIT (PL 6) ===== +
-[[spacers jumpsuit]] +
-The standard shipboard or station jumpsuit is unremarkable in appearance, being a one-piece coverall in neutral or uniform color. In-cluded with the garment is a vacuum mask, heavy gloves, and seals around the collar and cuffs that provide the wearer with protection against decompression. The garment is made of insulated material, granting the wearer a +2 equipment bonus to all saves to resist the effects of extreme environments. The suit will protect its wearer indefinitely in a tempera-ture controlled zero-G environment,​ but its insulation is generally insufficient for the wearer to exist in open space for longer than an hour or so. The suit also includes a built-in web harness for holding tools, and numer-ous pockets. +
- +
-===== VACUUM MASK (PL 6) ===== +
- +
-Every experienced spacer has this emergency device somewhere close by at all times. The [[vacuum mask equipment]] is a soft, clear plastic shield that fits over the ears, eyes, nose, and mouth. It can be donned is a move action to protect the user from decompression. A small control unit worn on the belt, sleeve, or chest contain an oxygen candle that refreshes the user’s air supply for up to 8 hours. The mask and control unit stow easily into a packet about the size of a paperback book. +
- +
-Combined with a spacer’s jumpsuit, the vacuum mask offers complete protection in P0, P1, P2, and P4 conditions for as long as the oxygen holds out. +
- +
-[[violet rations equipment|Violet Rations]] +
- +
  
-[[zero g web equipment|Zero-G Web]]+  * [[portable stove equipment|Portable Stove]] 
 +  * [[puritizer equipment|Puritizer]] 
 +  * [[spacers jumpsuit equipment|Spacer'​s Jumpsuit]] 
 +  * [[vacuum mask equipment|Vacuum Mask]] 
 +  * [[violet rations equipment|Violet Rations]] 
 +  * [[zero g web equipment|Zero-G Web]]
 {{tag>eq pl2 pl4 pl5 pl6 pl7 canon future}} {{tag>eq pl2 pl4 pl5 pl6 pl7 canon future}}
survival_gear.1384297215.txt.gz · Last modified: 2021/12/04 00:40 (external edit)