This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
xenomedic [2013/08/27 21:14] 127.0.0.1 external edit |
xenomedic [2021/12/04 00:39] (current) |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-26T05:19:46-04:00 | ||
- | |||
====== Xenomedic ====== | ====== Xenomedic ====== | ||
- | Created Friday 26 July 2013 d20f | ||
You know how to provide safe medical treatment to alien life forms. | You know how to provide safe medical treatment to alien life forms. | ||
- | **Prerequisites:** [[Knowledge (Life Sciences) (Skill)|Knowledge (Life sciences)]] 6 ranks, [[Treat Injury (Skill)]] 6 ranks, [[Surgery (Feat)]]. | + | |
+ | **Prerequisites:** [[Knowledge (Life Sciences) (Skill)|Knowledge (Life sciences)]] 6 ranks, [[Treat Injury (Skill)|Treat Injury]] 6 ranks, [[Surgery (Feat)|Surgery]]. | ||
**Benefits:** You can, without penalty, use the Treat Injury skill to perform surgery on a living creature regardless of its type (aberration or monstrous humanoid, for example). | **Benefits:** You can, without penalty, use the Treat Injury skill to perform surgery on a living creature regardless of its type (aberration or monstrous humanoid, for example). | ||
- | **Normal:** Characters without this feat take a -8 penalty on Treat Injury checks (-4 if they have the Surgery feat) when performing surgery on creatures of a different type. For example, a humanoid performing surgery on a weren takes the penalty. | ||
- | **Special:** This feat cannot be used to heal or repair nonliving or inorganic creatures such as constructs or undead. | ||
- | @feat | + | **Normal:** Characters without this feat take a -8 penalty on Treat Injury checks (-4 if they have the Surgery feat) when performing surgery on creatures of a different type. For example, a humanoid performing surgery on a [[weren_species|weren]] takes the penalty. |
+ | |||
+ | **Special:** This feat cannot be used to heal or repair nonliving or inorganic creatures such as constructs or robots. | ||
+ | |||
+ | {{tag>feat future}} | ||