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concord_administrator_advanced_class [2013/08/06 05:19]
storyteller
concord_administrator_advanced_class [2021/12/04 00:39] (current)
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 At 3rd, 6th, and 9th level, the Concord Administrator gains a bonus feat. The bonus feat must be selected from the following list, and the Concord Administrator must meet all the prerequisites of the feat to select it. At 3rd, 6th, and 9th level, the Concord Administrator gains a bonus feat. The bonus feat must be selected from the following list, and the Concord Administrator must meet all the prerequisites of the feat to select it.
  
-[[Advanced Firearms Proficiency (Feat)|Advanced Firearms Proficiency]],​ [[Armor Proficiency (Light) (Feat)|Armor Proficiency (Light)]], [[Armor Proficiency (Medium) (Feat)|Armor Proficiency (Medium)]], [[Armor Proficiency (Heavy) (Feat)|Armor Proficiency (Heavy)]], [[Archaic Weapons Proficiency (Feat)|Archaic Weapons Proficiency]],​ [[Attentive (Feat)|Attentive]],​ [[Blind-Fight (Feat)|Blind-Fight]],​ [[Combat Expertise (Feat)|Combat Expertise]],​ [[Defensive Martial Arts (Feat)|Defensive Martial Arts]], [[Dodge (Feat)|Dodge]],​ [[Double Tap (Feat)|Double Tap]], [[Far Shot (Feat)|Far Shot]], [[Improved Trip (Feat)|Improved Trip]], [[Personal Firearms Proficiency (Feat)|Personal Firearms Proficiency]],​ [[Point Blank Shot (Feat)|Point Blank Shot]], [[Track (Feat)|Track]],​ [[Weapon Focus]].+[[Advanced Firearms Proficiency (Feat)|Advanced Firearms Proficiency]],​ [[Armor Proficiency (Light) (Feat)|Armor Proficiency (Light)]], [[Armor Proficiency (Medium) (Feat)|Armor Proficiency (Medium)]], [[Armor Proficiency (Heavy) (Feat)|Armor Proficiency (Heavy)]], [[Archaic Weapons Proficiency (Feat)|Archaic Weapons Proficiency]],​ [[Attentive (Feat)|Attentive]],​ [[Blind-Fight (Feat)|Blind-Fight]],​ [[Combat Expertise (Feat)|Combat Expertise]],​ [[Defensive Martial Arts (Feat)|Defensive Martial Arts]], [[Dodge (Feat)|Dodge]],​ [[Double Tap (Feat)|Double Tap]], [[Far Shot (Feat)|Far Shot]], [[Improved Trip (Feat)|Improved Trip]], [[Personal Firearms Proficiency (Feat)|Personal Firearms Proficiency]],​ [[Point Blank Shot (Feat)|Point Blank Shot]], [[Track (Feat)|Track]],​ [[Weapon Focus (Feat)|Weapon Focus]].
  
 ==== Profile ==== ==== Profile ====
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 The skills that the hunch ability applies to are [[Gather Information (Skill)|Gather Information]],​ [[Investigate (Skill)|Investigate]],​ [[Research (Skill)|Research]],​ [[Search (Skill)|Search]],​ and [[Sense Motive (Skill)|Sense Motive]]. The skills that the hunch ability applies to are [[Gather Information (Skill)|Gather Information]],​ [[Investigate (Skill)|Investigate]],​ [[Research (Skill)|Research]],​ [[Search (Skill)|Search]],​ and [[Sense Motive (Skill)|Sense Motive]].
 {{tag> {{tag>
-advancedclass canon future}} ​+advancedclass canon future ​charactercreation}}  
 + 
 +=====Requirements===== 
 +To qualify to become a , a character must fulfill the following criteria. 
 + 
 +**Base Attack Bonus:** 
 + 
 +**Skills:​** ​  
 + 
 +**Feats:​** ​  
 + 
 +=====Class Information===== 
 +The following information pertains to the  advanced class. 
 + 
 +**Hit Die:​** ​ 1d 
 + 
 +**Action Points:​** ​  + one-half character level, rounded down, every time the  attains a new level in this class. 
 + 
 +=====Class Skills===== 
 +The ’s class skills (and the key ability for each skill) are:  
 + 
 +[[Appraise (Skill)|Appraise]] (Int), [[Autohypnosis (Skill)|Autohypnosis]] (Wis), [[Balance (Skill)|Balance]] (Dex), [[Bluff (Skill)|Bluff]] (Cha), [[Climb (Skill)|Climb]] (Str), [[Computer Use (Skill)|Computer Use]] (Int), [[Concentration (Skill)|Concentration]] (Con), [[Decipher Script (Skill)|Decipher Script]] (Int), [[Demolitions (Skill)|Demolitions]] (Int), [[Diplomacy (Skill)|Diplomacy]] (Cha), [[Disable Device (Skill)|Disable Device]] (Int), [[Disguise (Skill)|Disguise]] (Cha), [[Drive (Skill)|Drive]] (Dex), [[Escape Artist (Skill)|Escape Artist]] (Dex), [[Forgery (Skill)|Forgery]] (Int), [[Gamble (Skill)|Gamble]] (Wis), [[Gather Information (Skill)|Gather Information]] (Cha), [[Handle Animal (Skill)|Handle Animal]] (Cha), [[Hide (Skill)|Hide]] (Dex), [[Intimidate (Skill)|Intimidate]] (Cha), [[Investigate (Skill)|Investigate]] (Int), [[Jump (Skill)|Jump]] (Str), [[Listen (Skill)|Listen]] (Wis), [[Move Silently (Skill)|Move Silently]] (Dex), [[Navigation Skill)|Navigation]] (Int), ​ [[Pilot (Skill)|Pilot]] (Dex), ​ [[Repair (Skill)|Repair]] (Int), [[Research (Skill)|Research]] (Int), [[Ride (Skill)|Ride]] (Dex), [[Search (Skill)|Search]] (Int), [[Sense Motive (Skill)|Sense Motive]] (Wis), [[Sleight of Hand (Skill)|Sleight of Hand]] (Dex), [[Spot Skill)|Spot]] (Wis), [[Survival (Skill)|Survival]] (Wis), [[Swim (Skill)|Swim]] (Str), [[Treat Injury (Skill)|Treat Injury]] (Wis), [[Tumble (Skill)|Tumble]] (Dex) 
 + 
 +**Skill Points at Each Level:​** ​  + Int modifier. 
 + 
 +=====Class Features===== 
 +The following features pertain to the  advanced class. 
 + 
 +=====Advancement Table: The ===== 
 +<WRAP center round box 95%> 
 +|**Class Level**|**Base Attack Bonus**|**Fort Save**|**Ref Save**|**Will Save**|**Special**|**Defense Bonus**|**Reputation Bonus**| 
 +|1st| 
 +</​WRAP>​
  
concord_administrator_advanced_class.1375766379.txt.gz · Last modified: 2021/12/04 00:43 (external edit)