This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
craft_biological_skill [2013/08/31 07:25] storyteller |
craft_biological_skill [2021/12/04 00:39] (current) |
||
---|---|---|---|
Line 12: | Line 12: | ||
Generally, you can take 10 when using a Craft skill to construct an object, but you can't take 20 (since doing so represents multiple attempts, and you use up your raw materials after the first attempt). | Generally, you can take 10 when using a Craft skill to construct an object, but you can't take 20 (since doing so represents multiple attempts, and you use up your raw materials after the first attempt). | ||
- | **Note:** Skills provide the tools to keep the action moving between combat and in noncombat-oriented dramatic scenes. While the Craft skill could be used to make money, it has more application as a tool for characters with a scientific focus. //Plus, the cost of hand-crafting an object in the modern world usually winds up being higher (both in time and money) than simply buying the same ob-ject from a retail outlet.// | + | **Note:** Skills provide the tools to keep the action moving between combat and in noncombat-oriented dramatic scenes. While the Craft skill could be used to make money, it has more application as a tool for characters with a scientific focus. //Plus, the cost of hand-crafting an object in the modern world usually winds up being higher (both in time and money) than simply buying the same object from a retail outlet.// |
{{tag>skills intbased synergy trainedonly}} | {{tag>skills intbased synergy trainedonly}} | ||