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first_contact_consul_advanced_class

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First Contact Consul (Advanced Class)

Requirements

To qualify to become a First Contact Consul, a character must fulfill the following criteria.

Class Information

The following information pertains to the First Contact Consul advanced class.

Hit Die: 1d

Action Points: + one-half character level, rounded down, every time the First Contact Consul attains a new level in this class.

Class Skills

The First Contact Consul’s class skills (and the key ability for each skill) are:

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the First Contact Consul advanced class.

Advancement Table: The First Contact Consul

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st
first_contact_consul_advanced_class.1382732782.txt.gz · Last modified: 2021/12/04 00:40 (external edit)