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great_horns_mutation

Great Horns (Mutation)

You sprout horns capable of damaging or goring a target. The horns may be curled like a ram’s or pointed like a bull’s. Or you may grow a single horn, like that of a rhinoceros, or a large rack of antlers, like those of a moose.

MP Cost: 1

Benefit: You gain a single gore attack that deals bludgeoning damage (curled horns or antlers) or piercing damage (pointed horn or horns). The amount of damage dealt is based on your size: 1d4 for Small, 1d6 for Medium, and 1d8 for Large. If you gain multiple attacks in a round, you may gore multiple times. Your horns are treated as natural weapons and provoke no attacks of opportunity.

great_horns_mutation.txt · Last modified: 2021/12/04 00:39 (external edit)