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intruder_mk._vi_pl6

INTRUDER MK. VI (PL6)

The Intruder Mk. VI is an all-terrain assault robot built for the battlefields of the Fusion Age. Constructed with an octopus like biomorph frame, the Intruder crawls inexorably toward enemy positions and uses its claw-tipped tentacles to tear enemy soldiers to ribbons.

Purchase DC: 33. Restriction: Military (+3). Intruder Mk. VI: CR 6; Huge construct; HD 8d-lO+40; hp 84; Mas -; Init -2 (-2 Dex); Spd 20 ft.; Defense 12, touch 6, flat-footed 6; BAB +6; Grp +24; Atk +14 melee (ld8+1O, 4 claws) or +2 ranged (3d8, laser rifle) or -2 ranged (3d8, laser rifle autofire); FS 15 ft. by 15 ft.; Reach 20 ft.; SQ construct traits; AL owner; SV Fort +2, Ref +0, Will +0; Str 30, Dex 6, Con -, Int -, Wis 10, Cha 1. Skills: Climb +14. Feats: Multiattack. Equipment: Grappling hand, weapon mount (laser rifle), loading mechanism, 3 power packs. The Intruder Mk. VI has the following systems and accessories: Frame: Biomorph. Locomotion: Multiple tentacles (8). Manipulators: Claws (8). Armor: Duralloy armor. Sensors: Class IV sensor system. Skill Software: Climb skill progit (4 ranks). Feat Software: Multiattack feat progit, Personal Firearms Proficiency feat progit.Accessories: Grappling hand, weapon mount, laser rifle, loading mechanism, power packs (3).

intruder_mk._vi_pl6.txt · Last modified: 2021/12/04 00:39 (external edit)