Choose this class if you want to play a psionic character.
The fastest path into this advanced class is from the Tough hero basic class, though other paths are conceivable. It is possible to play a character level 1 Mindwalker.
To qualify to become a Mindwalker, a character must fulfill the following criteria. * Skills: Concentration 4 ranks * Feats: Psionic Ability
=== The Mindwalker ===
Class Base Attack Fort Ref Will Class Defense Reputation
Level Bonus Save Save Save Features Bonus Bonus
1st +0 +0 +0 +2 +1 +0
2nd +1 +0 +0 +3 Bonus Psionic Feat +1 +0
3rd +2 +1 +1 +3 +2 +0
4th +3 +1 +1 +4 Bonus Psionic Feat +2 +0
5th +3 +1 +1 +4 +3 +1
6th +4 +2 +2 +5 Bonus Psionic Feat +3 +1
7th +5 +2 +2 +5 +3 +1
8th +6 +2 +2 +6 Bonus Psionic Feat+4 +1
9th +6 +3 +3 +6 +5 +2
10th +7 +3 +3 +7 Bonus Psionic Feat +5 +2
The Mindwalker gains 1d6 hit points per level. The character's Constitution modifier applies.
The Mindwalker gains a number of action points equal to 6 + one-half her character level, rounded down, every time she attains a new level in this class.
The Mindwalker's class skills are as follows.
Bluff (Cha), Concentration (Con), Diplomacy (Cha), Gather Information (Cha), Intimidate (Cha), Listen (Wis), Search (Int), Sense Motive (Wis), and Spot (Wis).
Skill Points at Each Level: 6+ Int modifier
The following class features pertain to the Mindwalker advanced class.
At 2nd level and every other even level thereafter (4th, 6th, 8th, and 10th), the mindwalker gains a bonus feat which must be a psionic, or metapsionic feat. These are in addition to a psionic's normal feats based on character level.