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nature [2014/01/28 07:33]
storyteller [Chameleon]
nature [2021/12/04 00:39] (current)
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 ====== Nature ====== ====== Nature ======
-Everyone has strengths and weaknesses. ​ This is as true of personality as it is body and mind. Your personality - who “you” really are - is stretched between strengths and shortcomings that form a dynamic whole — a personality made up of equal parts hubris and heroism. To model these, each Adventure character has a Nature divided into two parts: ​[[virtue|Virtue]] ​and [[vice|Vice]]. The Virtue comes from what he believes is Fundamentally the about the world and himself. When his viewpoint is validated, he gains self-confidence and can act with greater effect, as reflected with Willpower. ​ A Vice indicates the temptations that exert the strongest lure for the character When the character gets into a situation that plays to his Vice, he has a choice: He can indulge his baser nature, or he can spend a point of Willpower to resist.+Your personality - who “you” really are - is stretched between strengths and shortcomings that form a dynamic whole — a personality made up of equal parts hubris and heroism. To model these, each Adventure character has a Nature divided into two parts: ​Strength ​and Weakness.
  
-The circumstances in which Willpower may be gained or spent are specific to each Nature. Some may occur much more frequently than others. So that one Nature doesn'​t outstrip any other in its ability to provide (or subtract) Willpower, the Storyteller should restrict specific opportunities to once per scene. An upper limit  oi three instances per game session ​is also recommended.+The circumstances in which [[willpower|Willpower]] may be gained or spent are specific to each Nature. Some may occur much more frequently than others. So that one Nature doesn'​t outstrip any other in its ability to provide (or subtract) Willpower, the Storyteller should restrict specific opportunities to __once ​per scene__. An upper limit of __three ​instances per game session__ ​is also recommended.
  
-Similarly, the Storyteller should keep an eye out For players who push the story in a certain direction purely for more Willpower. Still, there'​s nothing wrong with role playing the scene in keeping with a character’s Virtues and Vices. They are essential guideposts to the character’s personality and temperament,​ after all+Similarly, the Storyteller should keep an eye out for players who push the story in a certain direction purely for more Willpower.
  
 ===== Analyst ===== ===== Analyst =====
nature.1390894390.txt.gz · Last modified: 2021/12/04 00:42 (external edit)