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A pickpocket is a tiny, prehensile metal tentacle with a fiberoptic camera that snakes forth from the recipient’s wrist. The pickpocket has a small claw at the end, which can move through small spaces and snare or manipulate objects.
Benefit: A pickpocket grants a +10 equipment bonus on Sleight of Hand checks made to take something from another character. It can also be used to grab objects on the far side of a loose barrier (the pickpocket can fit through a hole as small as 1/2 inch), though it has a maximum of a 2-foot range and only a 1 Strength.
A pickpocket can also be used to make Spot checks without exposing the recipient (allowing him to make a Spot check while maintaining full cover, though the implant itself is consider to only have nine-tenths cover). The fiber-optic camera is not designed for far viewing, however, and takes a -2 penalty on Spot checks per 5 feet of distance between the observer and the target.
Type: Internal (external in use)
Location: One arm
Hardness/Hit Points: 2/5
Base Purchase DC: 19
Restriction: None