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Planets

Aaleemun–A hot, mineral-rich world in the Karnath system. VoidCorp has several automated strip-mines there.

Adalcus–The second capital of the Dreth Commonwealth.

Afsha–A mechalus second world in Rigunmor space.

Afterglow–A planet in former Dreth space.

Agema–A mechalus second world in Rigunmor space.

Ahjaarl–A habitable planet in the Dbaal system, and the homeworld of the fraal and thaal.

Aleer–The mechalus homeworld, located in the Agemar system. It is slightly smaller and warmer than Earth, but still within Series I tolerance ranges.

Alhambra–An inhabited world in Rigunmor space, and the birthplace of Rom Verdoss.

Alitar–The temperate, habitable fourth planet of the Algemron system. Alitar has virtually no axial tilt, and is home to both the Imperial State of Algemron and a native sentient species.

Almaz–A slushy planet in the Corrivale system, Almaz possesses an unusually strong magnetic field and a nickel-iron core.

Amaethon–A Jovian world in the Dewi system. Its four largest moons have Series IV biospheres, and are home to Dreth colonies, though Amaethon itself is relatively undeveloped.

Anacortes–A first world in the Orion League. Most of the planet is covered with large cities.

Anselmo–An airless, unsettled world in the Vieron system.

Antigua–A large, metal-poor world in the Ignatius system, Antigua is habitable yet home to a xenophobic alien species and high gravity.

Archilla–A planet in former Dreth space. It was the second world claimed by the nation.

Arianrhod–A small, icy world in the Dewi system. It is uninhabited.

Atlas–An airless world in the Tendril system. It is home to a variety of archaeological sites, as well as a small colony of radical Orlamists.

Backlog–An airless, cold world in the Tychus system.

Banisese II–A first world located in Concord Taurus.

Bazaar–Technically the capital planet of the Rigunmor Star Consortium, Bazaar is not the nation's center of government or trade.

Belatu–A boiling hothouse world in the Dewi system. Though inhospitable in the extreme, the Dreth are in the process of mining the world's rich mineral deposits.

Beta Hydri–A system in known space, it has one habitable planet.

Bhruusil–A habitable world in the Karnath system. It has relatively little water, cold winters and a native sentient species.

Big Heat–A large gas giant in the Tychus system.

Blackball–The barren, airless, outermost world in the Tychus system.

Blackmore–Located in the Talbott system, this world has an unusually low albedo and no resources worth exploiting.

Blagieur–A cold, sterile world in the outer reaches of the Agemar system.

Bluecharm–A cold, airless world in the Tychus system.

Bluefall–A beautiful ocean world in the Aegis system. Bluefall was terraformed by the Glassmakers millions of years ago, and is considered to be the “jewel of the Verge”. It is governed by the Regency of Bluefall, and is arguably the cultural, political and economic center of the sector.

Boiling Ball–The first planet in System 2253, this world is a scorched, uninhabitable rock. Most of its surface is molten, though stray mining posts have been set up there.

Bonair III–A planet in Rigunmor space, home to the corporate headquarters of Gefflech Pharmaceuticals.

Brallis–A second world located in the Thuldan Empire, near the border it shares with Concord Taurus.

Bran–A small gas giant in the Dewi system, Bran might be subject to mining operations in the future.

Bruelt–A tiny planet in the outer reaches of Hammer's Star, Bruelt is insignificant and largely ignored.

Cadros–An airless, inhospitable world in the Dewi system.

Caina–A large gas giant in the Rinstoke system, Caina has a powerful EM field and an extensive system of satellites. These moons are rumored to be home to numerous pirate bases.

Calderon–A molten planet with significant deposits of heavy metals. The Galvinites have five extraction plants on its surface, each guarded.

Callin–A beautiful, ringed world in the Agraine system.

Cambria II–Also known as the “Dinosaur Planet”, Cambria II is the only inhabitable world in the Cambria system. Its previous colonists were wiped out by the planet's vicious wildlife, and the world was eventually re-colonized by the medurr, who refer to the planet as “Marvystarkol”.

Canis Epsilon Two–An inhabited industrial planet in Nariac space. It was the site of the Canis Epsilon Two Incident.

Caridwen–A large gas giant in the Dewi system. Several of its moons are home to Dreth colonies.

Catalog–The capital planet of VoidCorp.

Causeway–The sole habitable world of the Crow system, Causeway has little water. The planet has been home to four failed colonies, as well as indigenous life.

Chance–The capital planet of the StarMech Collective, Chance his home to some of the most sophisticated shipyards in human space.

Chark–A small, slush-covered world in the Corrivale system. Exploration of its surface is extremely hazardous.

Cheerghun–A cold, inhospitable planet in the Karnath system. Cheerghun is currently being terraformed by VoidCorp, despite the fact that it has native life-forms.

Chelt–A planet in former Dreth space.

Colet–A mechalus second world in Rigunmor space.

Concord–The capital planet of the Galactic Concord, Concord is open to people of all nations, but is nevertheless well defended.

Condree–A mechalus second world, located in Rigunmor space.

Corazón de Fuega–A large, metal-rich world in the Vieron system. Corazón is a hostile planet, with turbulent weather and crushing gravity. All settlements on the surface are domed cities.

Corvale–A planet in known space. One of its native animal species is the voltang. (Mentioned on pp 215, ToM. Name is a bit uncertain, but probably not related to Corrivale).

Dalius–A small gas giant in the Algemron system. Scientists believe that it might support some varieties of life. It has six moons.

Danwell–Located in the Eldala system, Danwell is dry and chilly, yet still within the range of habitability. It is home to a sentient species known as the edanweir.

Delight–Formerly a StarMech world, Delight was conquered by the Thuldans during the Second Galactic War.

Delphin–An inhospitable world in the Tendril system. Delphin is a radiation-seared ball of metallic compounds that is prone to violent sandstorms. Recent surveys have led scientists to believe that life has evolved there.

Delta Taurus–A beautiful gas giant in Rigunmor space, known for its spectatular ring system.

Derelliger–A planet in explored space.

Dione–A water giant in the Lucullus system, home to Class V lifeforms.

Dioscuri–A nearly tide-locked world in the Lucullus system. Dioscuri has a thin, toxic atmosphere and is prone to fierce storms along its terminator.

Dothan VI–A gas giant in the Dothan system. One of its moons is marginally habitable. (pp 329 and pp 34, SF mention it being in the Strome system, but there's a Dolthan system listed separately on the Verge map. VC seems to have claimed Strome, as evidenced by its mention in Convergence, so I'm inclined to put Dothan VI in the Dolthan system and leave Strome to VC. But how would that affect the names? There's an “l” in the system name. It's mentioned as “Dolthan” in a single incidence on pp 56, SF. ARGH.)

Dreth–A planet in Old Space, and the site of the Dreth Commonwealth's old capital. It was one of three inhabitable worlds in its system.

Drochi–A mechalus second world in Rigunmor space.

D'Sene–Named after Sesket d'Sene, this hothouse world has a thick, toxic atmosphere and seas of molten rock and metal. It is located in the Calesque system.

Dull Regret–An airless, cold world in the Tychus system.

Dylan–A gas giant in the Dewi system. It is currently in the process of forming a ring system from the remnants of a collision.

Dystopia–A cold, airless world in the Tychus system.

Ensueno–An airless world in the Vieron system.

Far Sky–(…What is it? Mentioned on pp 241 of SF, but there's no indication of what it is. Might be a planet, or a moon, or a system, anything.)

Fatehpur–A large, watery world in the Chisholm system. Fatehpur's ecosystem is in the process of being manipulated by alien nanites, which are seemingly trying to engineer a species of sentient creatures.

Fearnleah–An inhabited world in the Hloewton system. It is pristine and beautiful, and home to members of a sect that believe in technology's power to conquer death.

Fharuthen–The second planet in the Hathorn system. It is habitable, possessing three ring systems and seven moons. A number of bareem tend to slaves and logistical matters in bases on its surface, and its largest moon has been converted into a comm-array. Its name means “Sacred State”.

Fletcher–A gas giant in the Talbott system.

Florirt–A planet in VoidCorp space.

Fontis (Gontis?)–A hot terrestrial world located in the Agemar system.

Frost–A gas giant in the Talbott system.

Fshaila–A planet. One of its indigenous plant species is the dewpod bush.

Galvin–The third planet in the Algemron system. Galvin is a warm, swampy world with little tectonic activity and landlocked seas. It is home to the FSA.

Galvy–A mechalus second world in Rigunmor space.

Gamma Leonis III–A large gas giant in the Gamma Leonis system. One of its moons, Sheya, has native life.

Geshlor–A hot gas giant in the Agemar system.

Ghiikun–An outer planet in the Karnath system, it is irregularly-shaped as a result of a collision.

Gobi–The arid second planet of the Kendai system. It is recovering from planetary bombardment, and is home to a number of Concord settlers. The Kendai Relay is positioned in one of its LaGrange points.

Gwydion–A small gas giant in the Dewi system. It was formerly a haven for pirates and criminals.

Hale–The capital world of the Concord Taurus neutrality.

Halo–A small gas giant in the Algemron system, Halo was captured by Algemron after it encountered another solar system. It has five moons, and possesses a strange electromagnetic aura.

Hanan–The innermost planet in the Talbott system. It is a frozen rock with little in the way of valuable resources.

Hartrest–A world in the Argos system, Hartrest is another likely candidate for terraforming.

Haven–The capital planet of the Hatire Community, Haven is also home to ancient alien ruins.

Havryn–A Jovian gas giant in the Algemron system, Havryn collided with a planet when its solar system passed through Havryn's. As a result, all of its moons are mere fragments, and its orbit has been altered.

High Mojave–This ancient world is the only inhabited planet in the Mantebron system. It is home to the bulk of the Glassmaker ruins in the Verge, as well as a small group of Orion colonists. It is the oldest colonized world in human space, and is quickly losing its habitability.

Hivehome–A planet in I'krl Theocracy's space, and the klick homeworld. It is currently occupied by the bareem.

Hopewell–A world in Orlamu space, Hopewell was devastated by an orbital bombardment during the Second Galactic War. Most of the Yellow Sky colonists were native to this world.

Hurax–A planet in I'krl Theocracy space. (Poss. located in Grattan Wastes.)

Hurricane–This world, located in the Ptolemy system, is comparatively young. As such, it is prone to violent storms and tectonic activity. Its atmosphere and seas are toxic, but its pirate colonists are making some efforts to terraform it.

Huumun–A rocky world in the outer reaches of the Karnath system. Its atmosphere is composed largely of hydrocarbons, and the Rigunmors considered leasing it to mine them.

Hux–A frigid world in the Oberon system, also known as “Oberon Five”. Though Hux possesses relatively little in the way of rhodium, it is nevertheless being mined by VoidCorp.

Hydrocus–A planet in the Corrivale system. Hydrocus was formerly terrestrial, but has since been turned into an acidic hothouse by tectonic activity. It is home to complex yet elusive Series V lifeforms.

Ilmater–This hot, rocky planet is the closest planet to Galvin. The Alitarins tried to establish a base there before the cease-fire.

Inderon–The innermost planet of the Corrivale system. Inderon is very hot, yet rich in metals.

Infierno–A scorched, tide-locked world in the Vieron system.

Iniad–An enormous gas giant in the Hammer's Star system. Its twenty-one moons are rumored to be home to a number of klick and pirate outposts.

Ino–One of two inhabited worlds in the Thalaassa system. It has a large equatorial continent and polar seas.

Iphus–A cold, slushy, hydrocarbon-covered world in the Corrivale system. Iphus is home to numerous VoidCorp processing and mining plants.

Iris–A small planet in the Oberon system. The ULS has established a listening post here to monitor the activity of incoming vessels.

Iridis–A planet in Old Space, Iridis' atmosphere was terraformed in record time by Dr. Andrew Tofkse.

Isette–A world in former Dreth space. It was devastated by VoidCorp ships during the betrayal of the Commonwealth.

Ixax–A planet in explored space. It is home to the Sacred Circle, a mysterious alien ruin.

Jaeger–The unusually open capital planet of the Orion League.

Jelant–A planet in the former Dreth Commonwealth.

Jetsam–An ice-covered rocky planet in the Aegis system, Jetsam was once home to an Orion base and shipyard. It was largely abandoned after the Vanishing, but a number of Orion operatives remain there in secret.

Jewel–Technically known as the Sisters' Jewel, this world in System 2253 is marginally habitable, and home to life. It is periodically subject to intense radiation. Several groups of miners set up base camps on it.

Kaarl–The legendary homeworld of the I'krl, and one of the I'krl Church's focal points.

Kadar III–A desert planet in the Kadar system, and the homeworld of the kadarans. It is scarce in resources, and irradiated as a result of nuclear warfare.

Ka'Taasa–Originally called Za'lor, this planet in the Ch'Nara system was renamed when it was terraformed and settled. Its name means “New Taasa”.

Kaventaar–A planet (system? Mentioned on pp 33, ToM. Could be either.) in Old Space(?).

Keanthys–A small, slightly inhospitable world in the Jhirpa Nebula with abundant mineral resources.

Keehrun–A barren inner planet in the Karnath system.

Khiikilun–A ringed planet in the outer Karnath system.

Kliot–A large, metal-rich world in the Tarsis system. The planet is inhabited by independents, though the Dreth have also established colonies there.

Kluumalun–A barren outer planet in the Karnath system. StarMech constructed a refueling depot there, which is rumored to play host to CIB agents.

K1–The first world in system K, K1 is marginally habitable, and home to many varieties of plant life. It is hot and humid, with a thick, somewhat toxic atmosphere.

Kreshaw–A large gas giant in the Oberon system, Kreshaw has a very active gravity field and high rotation rate. Most of its moons have been destroyed–only three are left.

K3–The largest world in system K. A super-terran planet, K3 has recently entered a long ice age. It is inhabited by a sentient species known as the underdwellers.

Kurg–A habitable, if cold planet in the Tinnale system. It has a sparse biosphere, and is the homeworld of the weren.

Lecterion–An enormous, electromagnetically active gas giant in the Corrivale system. It has eleven noteworthy moons.

Leen–A semi-terrestrial planet in the Oberon system. Leen is mostly Earthlike, but its atmosphere contains too much oxygen for human habitation. It possesses a native biosphere, scattered human colonies and two moons.

Liber–Formerly the StarMech capital world, Liber was conquered by the Thuldans during the Second Galactic War.

Lirea–A beautiful, pristine second world on Austrin-Ontis' outermost border.

Lison–The inhospitable, tide-locked fourth world of the Oberon system. The only valuable asset Lison has is rhodium. Most of Lison's colonists live in underground cities, and only venture aboveground to gather oxygen from pools on the planet's nightside.

Lordan–A Mars-like planet in the Corrivale system. It is a likely candidate for terraforming, but its ownership is uncertain.

Luumun–The innermost planet in the Karnath system, Luumun has few valuable resources. It was named after Luumak, a ghree.

Malvado–A large gas giant in the Vieron system.

Maray–A mechalus second world in Rigunmor space.

Marybelle–A planet in the Argos system, Marybelle is currently undergoing terraforming. The Verge Confederation's headquarters is located there.

Medal III–The homeworld of the Medurr, located in the Perseus Arm.

Meechun–This icy, mineral-poor world is located in the Karnath system.

Megalen–A planet (system? Mentioned on pp 75 of ToM) back in Old Space. It was the site of a battle during the Second Galactic War.

Meriden IV–(A planet in the Meriden system? Meriden the system is mentioned in Red Starrise, and it would make sense if they're related.) Once home to a human colony, this planet's ecosystem was disrupted by packs of dogs introduced by the colonists.

Mikoa B1–A hothouse world in the Mikoa system. Insight planted a stash of fake crystals here in an attempt to lure VoidCorp into making a long-term investment.

Mikoa V–This planet, located in the Mikoa system, has abundant mineral resources that its system's colonists are in the process of exploiting.

Mikoa III–Located in the Mikoa system, this planet isn't a Class 1 world, yet is still home to a small colony.

Mindara–A tide-locked world in the Oberon system. The Rigunmors constructed a refuling base in its orbit, but it has since been abandoned.

Naigyun VII–A second world located within StarMech space. Its ecosystem was ruined during the Second Galactic War, and some of its more religious inhabitants reloated to the Hloewton system.

Naria–The capital planet of the Nariac Domain, Naria was originally a harsh world.

Neighbor–An airless, rocky world, Neighbor is the innermost world of the Tychus system.

Nheelun–An outer world in the Karnath system, Nheelak has a liquid ocean underneath a thin crust of ice. VoidCorp plans to use its water in the terraforming of Cheerghun.

Norn–This planet, located in the Oberon system, was once one of Kreshaw's moons. Its orbit is highly unstable, and the moon will smash into its parent in 2503. Rumor has it that the planet is home to a pirate base.

Novo Tver–A war-ravaged world in the Nariac Domain, home to many refugees.

Ohmel–This icy world has a highly elliptical orbit, resulting in long, extremely cold winters and short thaws. Several settlements are located here, all of them established by the now-defunct Leodal States. It is also home to Glassmaker ruins.

Orod–The second inhabitable planet in the Agemar system. It was once home to the Oridin, but after they became extinct, it was colonized by the mechalus.

Oyente–A gas giant in the Vieron system.

Pale Ton–A cold, airless world in the Tychus system.

Palshizon–An ice-covered rocky planet in the Algemron system. Pariah Station is in orbit around it.

Pax–A planet in the Orion League.

Penates–A frozen, lifeless world in the Lucullus system. Penates was originally settled as part of a convict relocation program initiated by the Solars, but has since been taken over by the descendents of those criminals. It relies heavily on the elements in its crust to fuel its plastics and atmosphere production industries, and is largely lawless.

Pimiento–A gas giant in the Vieron system.

Platon–A small gas giant in the Hammer's Star system. One of its moons, Arist, is inhabitable.

Polyphemus–Orbiting Lucullus A and B, Polyphemus' surface is partially molten, and full of metal and mineral resources. It is rumored to be home to Series VI life.

Powder–The heavily-protected capital of Austrin-Ontis Unlimited.

Pox–A gas giant in the Tendril system.

Praxetel–A world in the Armstrong system, Praxitel is the homeworld of the Ko-Fam-Att. It is rich in wood and mineral resources.

Prophethome–The capital planet of the Orlamu Theocracy.

Proteasa–A world in the Argos system. Proteasa has a native biosphere of sulfur-based organisms.

Pwyll–A world in the outer reaches of the Dewi system. The Dreth are leasing it to the Thuldans, who hope to use it as a staging area and spaceport.

Q'uabal–The homeworld of the Rakon. Its atmosphere is toxic to humans.

Ravas IV (VI? Planet “next to” Ravas V)–A planet in the Ravas system, formerly the home of a race of sentient arachnids. Its inhabitants were conquered by the n'sss, and bred into subsentient creatures.

Ravas V–A gas giant located in Ravas system in the Chavol Expanse, and the homeworld of the n'sss.

Redcrown–An enormous gas giant in the Aegis system. Redcrown is currently home to VoidCorp and Orlamu mining operations, and a n'sss base has been covertly hidden there by the Company. It has twenty-five moons and a ring system.

Red Earth–An airless world in the Tychus sytem.

Reliance–A slushball planet in the Algemron system. It is home to Series II lifeforms, and not much else.

Retradat–The location of the destruction of the Borealin fleet in 2442.

Rickson–A large gas giant in the Tychus system.

Rivel–The outermost planet in the Eldala system, Riven is a large, unexplored gas giant.

Rivendale–A beautiful, habitable world in the Terivine system. Rivendale's native biosphere hangs in a precarious balance, but humans have settled here nevertheless.

Rixella II–A planet in Rigunmor space, home to IsoMed Industries' corporate headquarters.

Robertson–Located in the Calesque system, this world is named after Derren Robertson. Its atmosphere and oceans are toxic, though its poles are fairly temperate. It has a single, airless moon.

Ruurmun–An airless, cratered world in the Karnath system.

Saakihlun–The barren, outermost planet in the Karnath system.

Salado–A large gas giant in the Vieron system.

Salamanca–A gas giant in the Loman system. Salamanca possesses rings, as well as a system of moons, one of which is habitable. It is unusually close to its parent star.

Sapphire–The capital planet of the Borealis Republic. Sapphire resembles a planetary college campus.

Sargon–A gas giant in the Sage system. One of Sargon's moons, Sennacherib, is inhabitable, and has its own ecosystem.

Scyll–A far-flung comm-world located in the Trean Hanuthen, and Vurhon Kasahl's base of operations. The Vurhon has used its systems to foster a strong link with the I'krl.

Sealshine–An inhospitable, unsettled world in the Tychus system.

Simon's Leap–An inhabited planet in the Annahoy system, home to a variety of mobile, carnivorous plants. Its colonists rebelled against a tyrannical occupation force.

Skai–An inhabited planet in Orion League space. It is home to the Yin-Farrow University.

Songham–A planet in StarMech space, Songham was home to one of the bloodiest battles of the Second Galactic War.

Spenner–A tide-locked world in the Oberon sytem, Spenner's orbit is destabilizing and will send the planet tumbling into its primary. It has few resources, and the only human structure on the it is a StarMech solar research base.

Sperous–The cloud-covered, Veneran second world of the Tendril system. Sperous' surface has only been partially mapped, and few probes have survived the descent through its atmosphere. (N'sss base in atmosphere?)

Spes–Located in the Hammer's Star system, Spes is a habitable world covered in lush forests. It is currently undergoing terraforming to reverse the runaway greenhouse effect caused by an asteroid impact engineered by the klicks.

Ssiihr–The third planet in the Hathorn system. It is a gas giant, and is home to a sizeable population of n'sss.

Summerdown–An airless, uninhabited world in the Tychus system.

Sunder–Located in System 2253, this world is characterized by a long crack in its crust, made by an impact with one of its moons. It has some mineral wealth, though its heat and atmosphere make mining attempts hazardous.

Taasa–The homeworld of the t'sa, located in the Ch'Nara system. It is swampy and comparatively mineral-poor, with a humid, chlorine-tainted atmosphere.

Tallis–Formerly a StarMech world, Tallis was conquered by the Thuldans during the Second Galactic War.

Tarshad–A first world located in Orion League space.

Tavkath–A gas giant in the Eldala system. VoidCorp is planning on purchasing it for its argon supplies, and for use as a base. One of its moons was discovered comparatively recently.

Telemachus–A rocky planet in the Lucullus system. The Solars have a sizeable military force stationed there, and are in the process of building a base.

Theodolius–A habitable planet in the core of Solar space.

Thuldan–The site of the original Thuldan Colonial Authority settlement.

Thuldan Prime–The capital cluster of the Thuldan Empire. It consists of five habitable planets, and is heavily populated.

Tibalt–A habitable world located in the Calesque system, Tibalt was named after a fraal explorer. It is populated by a number of Series I lifeforms, and was previously inhabited by members of an unknown alien race. It has a single moon.

Tilburn–A planet in former Dreth space, it boasted a number of military youth academies.

Toal III–The third planet in the Toal system, and the homeworld of the Bareem.

Tricus–A metal-rich inner planet in the Corrivale system. It is currently being mined by the Tricus Development Corporation.

Turcador–An airless world in the Vieron system.

Umbra V–This planet, located in the Rigunmor Star Consortium, is home to the Merchant Exchange.

Viroan–A planet in the I'krl Theocracy, and the domain of Ython Kadar.

Virrey–A gas giant in the Vieron system.

Vision–The capital planet of Insight, Vision is home tone of the most advanced Grids in human space.

Walin III–An inhabitable, if icy water planet in the Walin system. Insight established a colony and space station here through subterfuge. Some of its life-forms are whale-like.

Werth–A gas giant in the Oberon system. The planet and its five moons are largely unexplored, though Werth itself has several unusual characteristics, including an abundance of neon in its atmosphere. The Orlamus are currently trying to purchase it and its satellites.

Wet Dog IV–A planet (star system?) absent from Concord star charts. A Concord Marine major was reportedly transfered there after offending Master Sergeant Lavon.

Yellow Sky–This world, located in the Tychus system, sustains both Series I and Series III lifeforms. A small Orlamu colony is located here, as are a number of Stoneburner ruins.

Moons

Abdiel–A moon of Halo, Abdiel is an ice-covered rock.

Alaundril–The third and largest satellite of Sperous. Alaundril is mostly desert, yet still habitable. It is governed by a number of large corporations.

Alimonde–A satellite of Delphin. A solar research satellite is locked in its orbit.

Antigone–A satellite of Dalius, Antigone is wracked by violent tectonic activity.

Aocho–A satellite of Redcrown. It has a thick chlorine atmosphere, and few mineral resources. The t'sa have established a small scientific outpost there.

Apone–A tiny satellite of Caina. It is home to Carlson's Dockyard.

Arist–The third and largest satellite of Platon. It is cold by human standards, but still habitable. Several groups of weren and human refugees have set up homesteads on the moon's surface, and in its lengthy cave systems. It has a small biosphere.

Arles–A satellite of Amaethon, and a co-orbiter with Lousanne.

Avob–The smallest satellite of Redcrown. Though uninhabited, the moon is home to a small unmanned survey station.

Azure–The larger of Bluefall's two tiny moons, it was once believed to be part of a larger body.

Azure Prime–The name for a hypothetical body that split into Bluefall's two moons.

Baja–A satellite of High Mojave. Its orbit is decaying, and it will impact its primary in 30,000 years.

Bardo–The airless, barren tenth moon of Iniad. It is home to a small but growing domed settlement occupied by mostly by vagrants from the outer system.

Bauble–One of Leen's two moons, Bauble was once home to a Rigunmor base. Lately, rumors of ships and energy readings on the moon's surface have been flying about.

Bodmin–A satellite of Cairdwen. It is home to the most conservative of Dreth, and a primitive biosphere.

Cerulea–The smaller of Bluefall's two tiny moons, it was once believed to be part of a larger body.

Charitas–A moon of Spes, Charitas is believed to be a captured asteroid.

Cherbourg–A moon of Amaethon, Cherbourg is home to a small Concord base.

Clymnestra–The largest of Dalius' satellites, Clymnestra is a desert moon with a thin carbon dioxide atmosphere. VoidCorp has purchased the rights to terraform it.

Cormis–A satellite of Sperous. Cormis is little more than a cratered chunk of rock.

Cuchain–A cold, inhospitable satellite of Caridwen.

Demimomde–A satellite of Delphin, Demimonde is boiling hot, and sometimes even molten.

Falmouth–An uninhabited satellite of Caridwen.

Ferrand–A moon of Amaethon, home to a Dreth colony. Ferrand has a comparatively primitive Series IV biosphere, but is also a candidate for terraforming.

Fhare–A habitable satellite of Fharuthen. Nine Theocracy colonies, including a large cathedral complex, have been established on its surface. Its name means “Sacred Place”.

Fides–The largest satellite of Spes. The Borealins are planning on constructing a domed city on the moon in case Spes' rising temperatures cannot be reversed.

Flotsam–The only satellite of Jetsam, its surface is nearly featureless. It is home to Research Station Echo, as well as a small settlement of Hatire colonists.

Flyspeck–A satellite of Tricus. Flyspeck will soon be equipped with planetary defenses.

Garian–A satellite of Dalius, Garian is little more than a captured asteroid.

Grith–The only satellite of Hydrocus, and the sole inhabitable world in Corrivale. Grith is a lush jungle world that was once home to a sentient species. It is currently divided between “native” sesheyan settlers, and Hatire colonists.

Hephaestus–An Io-like satellite of Lecterion.

Hudson–The largest of Caina's satellites, Hudson is an icy world kept active by tidal forces from its parent. The moon has a native biosphere, including a species of subsentient Series I lifeforms.

Hymn–The largest of Werth's five moons, Hymn is covered in a thick atmosphere of nitrogen compounds and neon. It is mentioned in the Prophet Scrolls as the site of a “Divine City” that the Orlamu must occupy before the “Dark Cloud” falls upon the Verge.

Iona–A satellite of Dalius, Iona is a captured asteroid.

Jess–A satellite of Kreshaw, Jess is rumored to be home to a smuggler base.

Kralc–The innermost moon of Redcrown. The Concord has purchased Kralc in order to construct repair and mining facilities there.

Lhop–A volcanic moon of Redcrown, once the moon of Bluefall. It is home to a sizeable Thuldan spaceport.

Lilith–Technically known as Dothan VIe, this moon is marginally habitable, if cold and prone to tectonic instability. It is home to an ancient, ruined fraal settlement, as well as the Finders Keepers cache.

Lokatha–A moon of Walin III. It has a distinct reddish color.

Lorient–A moon of Amaethon, Lorient is home to a Dreth colony and primitive Series IV life.

Lousanne–A satellite of Amaethon. Lousanne has more water than the other satellites, and is a co-orbiter with Arles.

N'Chalak–The larger of Taasa's two satellites, it was terraformed by the t'sa long ago.

Nemos–A satellite of Dalius, Nemos is a captured asteroid.

Nevin–A satellite of Redcrown, Nevin is home to many mining operations. Some of these facilities were abandoned during the Vanishing, giving it the nickname “the Ghost Moon”.

Nike–A satellite of Lecterion. Nike is covered in a layer of dense methane fog. Omega Station is currently in orbit around it.

Nileer–The only satellite of Aleer. It is cold and airless, much like Earth's moon.

Nirb–A mineral-rich satellite of Redcrown, Nirb is home to many Orlamu and independent mining facilities. It has a tenuous atmosphere, and shallow ammonia seas.

Nosredna–A satellite of Redcrown, it contains numerous private mines and independent colonies.

N'Shona–The smaller satellite of Taasa. It has no atmosphere or biosphere, but is mined for its mineral resources.

Ouros–A satellite of Dalius, Ouros is a captured asteroid.

Penzance–An airless satellite of Amaethon, it is slowly being torn apart by its parent's gravity well.

Ptars IV–A moon in I'krl Theocracy space. It was the site of a supply raid by the Trillaari.

Qualv IV–A moon of a large gas giant in the Qualv system. It is the homeworld of the Qualvans, and its biosphere was nearly destroyed when the I'krl Theocracy poisoned its atmosphere. The Qualvans are trying to restore it. (Redundant to Qualv VIII? Mentions “atmosphere poisoning”, not radioactive bombardment. Not specifically mentioned as Qualvan homeworld, but presumed, due to context.)

Qualv VIII–A satellite of a large gas giant in the Qualv system, and the homeworld of the Krosh. Its biosphere and atmosphere were all but ruined by the I'krl Theocracy, but the Qualvans are attempting to restore them.

Rachle–A satellite of Kreshaw.

Raeb–A satellite of Redcrown. Though it has plentiful resources, no one has developed it, as the Regency has declared it a gravesite for the crew of a survey vessel that crashed there. The Orion League has several hidden facilities there.

Reiso–A satellite of Redcrown. It contains numerous private mines, including one owned by Acrim Industries, and several hidden outposts owned by the Orion League.

Saerie (Saeril?)–A habitable satellite of Toal III, and the homeworld of the sifarv.

Salton–A satellite of High Mojave. Its orbit is decaying, and it is expected to impact its primary in 30,000 years.

Sennacherib–This moon of Sage is periodically wracked by violent tectonic activity. It is home to precious mineral resources as well as herds of great tudd–the latter are in the process of being exploited by the Medurr.

Sheya–The largest satellite of Gamma Leonis III. Though its highlands are much like the tundra, its valleys are home to life. It is also the sesheyan homeworld.

Storm–A satellite of Salamanca. Storm is subject to tidal stress from both its parent and another moon, and generates electricity through its interactions with the stellar wind. It is nevertheless marginally inhabitable, and is home to sentient life and Precursor ruins.

Tallifiero–A large, uninhabitable satellite of Salamanca. Tallifiero is partially responsible for the tidal stress on Storm (Mentioned as “Taliafiero” in ToM).

Tavistock–An unpopulated moon of Caridwen.

Testament–A satellite of Sperous, Testament is barren, yet home to a small colony of Muslims.

Tin–A satellite of Kreshaw, Tin is rumored to be home to a smuggler base.

Torpoint–A satellite of Caridwen, Torpoint is home to the Commonwealth's largest spaceport.

Torquay–An uninhabited satellite of Caridwen.

Trinket–One of Leen's two satellites, Trinket is an airless rock. The ULS has a base there, used to monitor conditions on Lison.

Uriel–The largest satellite of Halo, Uriel is shrouded in nitrogen fog.

Vomisa–A barren satellite of Redcrown. It is home to a small VoidCorp mining base.

Asteroids and Comets

Argolos–An asteroid in the Algemron system, Argolos is home to Glassmaker ruins and valuable minerals. It was claimed by the colonists of Galvin.

The Cloud–A dense, mineral-rich asteroid belt in System 2253. Several groups of pirate miners set up bases there.

Cyra Belt–A mineral-rich belt in the Tendril system.

Delille–A large asteroid in the Focault Belt, Delille is home to overpriced accomodations for visitors to Thorn Shipyards.

Focault Belt–Located in the Talbott system, this asteroid belt serves as a basing area for Thorn Industries. Several of its largest asteroids are home to corporate facilities.

Galsworthy Belt–A crowded asteroid belt in the outer Cambria system. (“The Ninth Cylinder” takes place there, I'm assuming in the present day. Maybe it took place under the medurr radar. Furthermore, pp 225 of SF mentions it as “Galsworthy”, where pp 331 mentions it as “Galsworth”.)

Garat–An asteroid in the Focault Belt. Located near Thorn Shipyards, it will someday serve as a source of refined metals.

Glitter Field–A mineral-rich asteroid belt in the Tychus system.

Hitaki-Adams–A comet in the Dewi system. In October of 2502, it will approach Dewi, then head out to deep space.

Inner Belt–The primary asteroid belt in the Corrivale system.

Ion–A large asteroid in the Focault Belt, Ion is home to an amusement park for Thorn employees and visitors.

K4–A comet belt in system K.

K2–An asteroid field in system K. The klicks have set up a number of weapons testing facilities inside the belt.

Lucullus' Arch–An irradiated, hazardous band of asteroids surrounding Lucullus A and B. The Union of Arch Miners has 17 stations within the belt (“Arch of Lucullus” is mentioned on pp 40 of ZP. Same thing, or different?).

Moëbius Belt–This dense, braid-shaped asteroid belt is located in the Endomar system. Oddly enough, the Belt is home to a variety of lifeforms adapted to live in the vacuum of space.

Outer Belt–A relatively sparse asteroid belt in the outer reaches of the Corrivale system.

Psyche–The largest asteroid in the Revik Belt. Several mining stations have been set up there.

Rakke–A large asteroid in the Vicek Belt. It was the site of the first real skirmish between the klicks and the Concord Marines.

Red Rock–A large asteroid in Corrivale's Outer Belt. It is reddish in coloration, and is home to a sizeable colony of mutants, as well as tunnels built by a vanished alien species.

Revik Belt–The inner asteroid belt in the Hammer's Star system. The Revik Belt isn't particularly dense, and is lacking in mineral resources.

Vicek 62–An asteroid in the Vicek Belt. It was the site of a battle between the Concord and the klicks.

Vicek Belt–The outer and denser of the two asteroid belts in Hammer's Star. This belt is the primary engagement zone for Concord vessels fighting the klicks.

Wreathe–An unusually large asteroid in the Algemron system's main asteroid belt. Wreathe is home to a biosphere of Series IV lifeforms, as well as valuable metals. It was colonized by Alitar, but is now mostly independent of its parent nation.

XJR3978–An asteroid located somewhere in the Verge. It was originally mined for rhodium, but the involved corporations abandoned it when a richer source was discovered nearby. It has a small domed settlement on its surface.

XJR3979–A make-believe sister world of XJR3978, made up by Megan Rivers.

Zefir–This Focault Belt asteroid is home to the private residences of Thorn Industries' executives. It is very well defended.

Star Systems

Aegis–A Verge system. It is a binary system, composed of Aegis, a G2 V-class star and a smaller M9-VI-class red dwarf companion called Phantasm. It is the zero point on most maps of the Verge, and is arguably its political and cultural center.

Agemar (Agemac? Colee? Ågemac?)–A system in Rigunmor space, and the home system of the mechalus. Its primary is a K-class star.

Agraine–A system in the Borealis Republic.

Algemron–A Verge system. Its star is a G5-class, and possesses nine planets, two of which are easily inhabitable. It is currently the site of an interplanetary war.

Ajikor–A system located in the space between Tendril and Kendai. While otherwise unremarkable, the wreckage of an unknown, Warhulk-like ship was discovered here.

Annahoy–A Verge system. Its colonists have displayed separatist tendencies. One of its planets is inhabitable.

Argos–A Verge system. Argos is a binary system, consisting of Argos A, a K5 star with four planets, and Argos B, a G5 star. Argos is home to many independent settlers and the Verge Confederation.

Armstrong–A Verge system. A class K7, one of its planets is somewhat habitable, and home to sentient life.

Banisese–An inhabited system in Concord Taurus.

Bertram's Hope–A system deep in Old Space.

Bonair–A system in Rigunmor space. Its third planet is inhabited, and Gefflech Pharmaceuticals is located there.

Calesque–A Verge system. Its primary is a class G star with three planets, one of which is inhabitable, and home to Series I life. It is named for its discoverer, Xavier Calesque.

Cambria–A Verge system. Cambria is a K6 star with five planets and an asteroid belt. Cambria II is home to a number of saurian life-forms, as well as a colony of medurr.

Canis Epsilon–A settled system in Nariac space.

Ch'Nara–The home system of the t'sa, and the heart of the T'sa Cluster. Its primary is a class G star.

Chigon–A system in External space. It the greatest and most populous of three systems controlled by the Gardhyi.

Chisholm–A Verge system. Its star is a G4, and one of its worlds, Fatehpur, is home to a variety of engineered creatures.

Coulomb–A Verge system. Its primary is a red dwarf, and Ohmel, the only planet it possesses, is barely habitable.

Corrivale–A Verge system. Its primary star, Corrivale is an F2-class. It is mostly independent, though the Hatires and VoidCorp have staked several claims there. One of its inhabited worlds is home to a large colony of “native” sesheyans.

Crow–A Verge system. Its primary is a K6-class star, and it represents a vital stopover on the way to Aegis.

Dbaal–A system in I'krl Theocracy space, and the location of the homeworld of the fraal and thaal.

Delta Orionis–A system in Rigunmor space. The corporate headquarters of Medcare One is located here.

Dewi–A Verge system. Its primary is a K0-class star, and it has a total of nine planets. The system is also home to the New Dreth Commonwealth.

Ditticar–A system in the Concord Taurus neutrality. It was the site of a diplomatic conference in 2495.

Dyclyffe–A system deep in Orlamu space. The Lighthouse was nearly destroyed by a Solar task force here.

Eldala–A Verge system. A G0 star, Eldala has three planets, one of which is inhabitable and home to a sentient species.

Epsilon Eridani–A system in Old Space. One of its planets is inhabitable.

Endomar–A Verge system. Endomar is a binary system, composed of a K2-class star and an M4 class star orbiting each other at 2 AU. It has no habitable planets, and is instead home to a large, dense asteroid belt.

Exile–A Verge system. The Regency has interests there.

Gilex–A Verge system. The New Dreth Commonwealth has a colony there.

Gamma Leonis–A system in VoidCorp space. It is a binary, and the home system of the sesheyans.

Hammer's Star–A Verge system. Its primary is a G5-class star known as Hammer Alpha. It possesses four planets and a black hole in relatively close proximity. It is the farthest colonized system from Earth.

Hathorn–A Verge system. Its primary is a M-class star, and it possesses four planets and an asteroid belt. The system serves as the primary staging base for the Exeat's forces, and is known as the “Sacred See of Kadar”.

Hloewton–A Verge system. It was first settled by members of a religious sect, who migrated there from StarMech space.

Ignatius–A Verge system. Its primary is an orange star, which is orbited by five planets, including one that is home to Series I life.

K–A Verge system. Still unnamed, this K-class star possesses two planets, one of which is inhabited by a primitive race, an asteroid belt and a comet belt. The klicks have set up a base there.

Kadar–A system in the Great Pyaar Territories. Its third planet is the kadarans' homeworld.

Karnath–A Verge system. Its primary is an F5-class star with thirteen rocky planets, two of which are home to life.

Karppolla–A Verge system. Its contains an A-class star and six uninhabitable planets, one of which has been fortified by a Concord Marine base. A number of Stoneburner constructs containing dimensional horrors are in close orbit around the star.

Kendai–A system in Concord Taurus, near the fringe of Old Space. Its primary is a K8-class orange dwarf, and one of its planets is inhabitable. It is also home to the Kendai drivesat relay.

Loman–A Verge system. Its primary is an M1-class red dwarf. One of its planets, Salamanca, is orbited by a moon that is home to Series I life.

Lucullus–A Verge system. Lucullus is a trinary system, composed of Lucullus A and B, class A stars that orbit each other at 1 AU, and Lucullus C, a red dwarf orbiting the pair at 1 AU. The system is largely lawless, and infested with pirates and criminals.

Mantebron–A Verge system. Mantebron is an aging G2-class star that will soon become a red giant, engulfing its inner system. It has eight planets, including the cold, marginally habitable High Mojave.

McComb's Star–A Verge system. Its primary is a K-class orange star with several asteroid belts.

Meriden–A system that was once home to a human colony. (Verge system? On the map, as well as in Red Starrise. “Barren”.)

Mikoa–A Verge system. Mikoa is a binary system, composed of Mikoa A, a K-class star, and Mikoa B, an M-class star orbiting further out. Both have planets, and one of Mikoa A's is inhabited. The system also possesses mineral wealth.

Naigyun–A system in StarMech space. One of its worlds was home to a human colony.

Nyoth–A system deep in I'krl Theocracy space. It is near the Whalon Nebula, and includes some of the celestial bodies that make up the Aerie.

Oberon–A Verge system. Oberon is a binary, composed of Titania, a blue supergiant, and Oberon, an orange star. The system's planets orbit Oberon, and none of them are truly inhabitable.

Oscar 44–A Verge system. Technically known as Orion Stellar Cartography Mission 625844, it is a K-class star with five orbiting planets.

Proxima Prime–A system (planet?) famous for its vineyards.

Ptolemy–A Verge system. Ptolemy is a young class K8 star with seven planets, one of which is marginally habitable. The system is ruled by Vardye Hellis, a vicious corsair lord.

Qualv–A binary system in League of Nine space. One of its planets is a large gas giant with sixteen moons, two of which are home to sentient species.

Ravas–A system in the Chavol Expanse. Its fifth planet is the n'sss homeworld.

Red Crossing–A system deep in Old Space.

Red 72–A Verge system. A red dwarf, Red 72 has a single, airless planet. It is also known as ITS 533672.

Reyjaa–A Verge system.

Riga 9–A Verge system. Its primary is a red dwarf, and it contains three barren planets. It is used as a naval staging area by the Thuldans.

Rinstoke–A Verge system. Rinstoke itself is an orange dwarf with a retinue of six inhospitable planets.

Rixella–A system in Rigunmor space. Its second planet is inhabited, and home to the headquarters of IsoMed Industries.

Sage–A Verge system. Its primary is a G4 star. One of the system's gas giants, Sargon, is home to an inhabitable world named Sennacherib.

Strome–A Verge system. Strome is an M-class red dwarf. VoidCorp has planetary and orbital installations there. (“Two Primaries”? Was mentioned that way in “The Scent of Evil”, but that was all confused with the Dolthan system.)

System 2253–A Verge system. Technically a trinary, the core of the system is the F-class star 2253A and the K-class 2253B. A red dwarf orbits the binary at a considerable distance, and the system has three planets and an asteroid field.

Talbott–A Verge system. Talbott is an M9 star with no habitable worlds, and the only activity of note in it is that generated by Thorn Shipyards.

Tarsis–A Verge system. Tarsis is an M4 star with eight planets, one of which is marginally habitable and home to a Dreth colony.

Tendril–A Verge system. Its star, Tendril, is an unstable F1-class, and is prone to periodic flares every 67 days. Known as the “gateway to the Verge”, it is highly populated. It was originally claimed by StarMech, but gained its independence during the Long Silence.

Terivine–A Verge system. A trinary system, Terivine is composed of Terivine A and B, two class G stars orbiting each other, and Terivine C, a K-class star orbiting the pair at 100 AU. Terivine C is orbited by a single habitable planet.

Tinnale–A system in Orlamu space. Its primary is a bright G-class star, and one of its planets is Kurg, the homeworld of the weren.

Toal–A system in the core of I'krl Theocracy space. Its third planet is the Bareem homeworld, and its moon is the homeworld of the sifarv.

Tremaine–A system deep in Old Space.

Tychus–A Verge system. Its star is a K2-class, with thirteen planets and an asteroid belt. The system itself is remote, and is nearly twenty light-years away from any other settlement.

Umbra–A star system in the core of Rigunmor space. One of its planets is habitable.

Vieron–A Verge system. Vieron is an F9 star with ten planets. The only habitable one, Corazón de Fuega, was home to a Sothvec Industries colony that was taken over by the Alitarins.

Walin–A Verge system. Its primary is a K-class star, and its third planet is inhabitable.

Wet Dog–A system absent from Concord Star charts. (Possibly just a rumor. Mentioned on page 7 of OTV. May be redundant to Wet Dog IV.)

X92-Zed-Zed-Alpha–A system on the frontier.

Zin Point–A Verge system. It was the site of numerous n'sss attacks.

Oddities

The Jhirpa Nebula–A nebula near the borders of I'krl Theocracy and League of Nine space.

The Lightning Nebula–This dense nebula is located at the far end of the Verge, and is the product of a supernova that happened 700 years ago. Oddly enough, it is home to lifeforms, believed to have arrived with another, smaller nebula.

LN-1–The neutron star at the heart of the Lightning Nebula. Its high energy output makes it virtually impossible for scientists to study the region of space beyond the nebula. It is rumored to be the location of an External staging base.

The Pit–A large black hole at the fringes of the Hammer's Star system. The Pit has captured the system so that it actually orbits the black hole.

The Whalon Nebula–A nebula located in External Space near Nyoth. Some of the Aerie's worlds are situated nearby.

Bodies of Water

Acheron River–A river on Regency Island.

Aimara–A large meteoric lake on Ino's equatorial continent.

Amughu River–A river on Bhruusil, near Kansas Station.

Apulian Sea–A sea on Alaundril.

Aviero Bay–A bay on Regency Island.

Bannister River–A river in the Cembria Highlands.

Bertrand Ocean–An ocean on Spes.

Bipisian Ocean–An ocean on Spes.

Boreal Sea–A sea on Grith.

Churga Sea–A sea on Galvin.

Cold River–A river in the Cembria Highlands.

Comte Ocean–An ocean on Spes.

The Downfall–An enormous, three-kilometer-high waterfall on Danwell.

Gheemee River–A river on Bhruusil, near Kansas Station.

Great Sea–A sea on Grith.

Hume Ocean–An ocean on Spes.

Kaam Sea–A sea on Bhruusil.

Kisor Ocean–An ocean on Spes.

Kliigh Sea–A sea on Bhruusil.

Lake Biibaa–A lake on Bhruusil.

Lake Buulil–A lake on Bhruusil.

Lake Rich–The deepest lake on Causeway.

Laptev Ocean–An ocean on Spes.

Lazy River–A river on Alaundril.

Lousac River–A river in the Cembria highlands.

Misten Sea–A large inland sea on Alitar. The Misten is home to the xe'reen.

Narrow Sea–A sea on Grith.

Noumara–A sister lake of Aimara, also located on Ino's equatorial continent.

Otean Sea–A sea on Aleer, located near the territory formerly controlled by the Oldurreg.

Phleghethon–A river on Regency Island, the Phlegethon is heated by underground springs and is a common vacation spot.

Ruumar Sea–A sea on Bhruusil.

Sea of Glass–A sea on Grith.

Sea of Providence–A sea on Alaundril.

Sedorn Ocean–An ocean on Alaundril.

Sorel Ocean–An ocean on Spes.

South Bay–A bay in Beronin.

Southern Ocean–An ocean on Alitar.

Southern Sea–A sea on Grith.

Steaming Sea–A sea on Grith.

Venmeron Lake–A large crater lake of oxygen, located near the exit of Tunnel 13 on Lison.

Welcome Point–A bay on Regency Island.

West Bay–A bay in Beronin.

Wester River–A river on Regency Island.

Wester Sea–A sea on Galvin.

The Yellow Pan–A landlocked sea on Alitar.

Military Bases

Alliance Base–A military base on Hathan.

Camp Penphal–A military base on the Tower.

Commander's Dome–A large building containing a variety of command and control facilities.

Damage Control Gamma–A damage control station aboard the Stormbird (*Misplaced, needs its own category.).

Dome of the Admiralty–Located at the top of the Regency Hall complex, the Dome is the site of meetings between Christopher Hale and his advisors.

Erialis–A military base located on the island of the same name.

Lander Bay Green–A lander bay aboard the Stormbird (*Misplaced, needs its own category.).

Lison Surveillance Post Twilight-5–A surveillance post located near Lison's terminator.

Marine Tactical Command Center–The Marine command post aboard Stormbird (*Misplaced, needs its own category.).

Mess Compartment D–A mess compartment aboard Stormbird (*Misplaced, needs its own category).

Monitor Station 1–A communications station on Lison. It monitors the oxygen runners working on its surface.

Office of the Regent–Christopher Hale's personal residence and offices.

Outpost C1-C9–A series of military outposts on Samael's Wall.

Outpost Taron–A Nariac military base on Berilar Island.

Pariah Station–Formerly owned by the Thuldans, this Concord base is a hotbed for violence among Galvinites and Alitarins. It orbits Palshizon, and is the only place where neutral shipping may obtain escort to the inner system.

Port Entry-D–A boarding port aboard Stormbird (*Misplaced, needs its own category.).

Primary Command Installation (PriCom)–A large, well defended military base near Fort Drum, and the home of the Supreme Commander.

Recon Base–A temporary headquarters set up by Damien Witzko's Recon Platoon.

Regency Hall–This government complex is located on Regency Island and is home to Christopher Hale and his support staff. It contains a communications network, and is partially shielded by Mount Tribane.

Research Station Echo–A Regency listening post and scientific station. Its sensors include astrometric equipment and a drivespace detector, and it is technically classified as a Regency vessel.

Rhesa Bhar Security District Command Center–A command hub and detention center run by the FSA's police.

Secondary Command (SecCom)–Auxiliary bases for Galvin's government.

Shadowrock Base–Alaundril's primary military base, Shadowrock is highly organized. It is home to the system headquarters of the Concord Star Force, as well as advanced jamming and intelligence gathering equipment.

Sigma Two–Located on the coast of Regency Island, this base is used by the Regency Sea Navy. It contains drydocks for ship repair and also helps safeguard the island against intruders.

Sublevel 17–The Supervisors' base of operations. Sublevel 17 is located deep under Caracas.

Tactical Command Center–A meeting room and base of operations aboard Stormbird (*Misplaced, needs its own category.)

Third Battalion Wall of Honor–A memorial to the Third Battalion's combat dead, located aboard Stormbird. (*Misplaced. Where should it go?)

Training Course D–A Concord Marine training course on Rimfire Island.

Vanguard Station–A Thuldan military base on Lhop.

Verge Imperial Shipyards–The Thuldan Empire's shipyards on Bluefall.

Features

Akeeki–A continent on Bhruusil.

Amazuria Jungle–A rain forest on Galvin.

Arandia–An island in the Iskandera Archipelago of Antigua, Arandia is home to a colony of settlers.

Amena–An island on Bluefall. It is owned by the Concord, and many of its diplomats have homes there.

Arinis Island–An island on Spes.

Arlun–An independent island on Bluefall.

Ascut Peak–A mountain in the Cembria Highlands.

Balears–An island on Corazón de Fuega.

Bayle Island–An island on Spes.

Bedford–A Bluefall island owned by Bedford-Oalin.

Beekhal–A continent on Bhruusil.

Belvinex Mountain–A mountain in the Cembria Highlands.

Berilar–An island on Bluefall. It is owned by the Nariac Domain.

Beron Point–A peninsula in Beronin.

Big Knob–A mountain in the Cembria Highlands.

Big Slate Mountains–A chain of mountains on Alitar near the Occupied Zone. It was the site of a major battle between the Galvinite occupation forces and the Alitarin rebels.

Big Sprawl–The largest continent on Tibalt, the Big Sprawl contains a number of diverse biomes.

The Blast Zone–The area of Beronin that was destroyed by the Ajax. Tourists are advised to stay clear of these ruins.

The Blender–A massive storm in Redcrown's upper atmosphere, akin to Jupiter's Great Red Spot.

Brandeu Peak–A mountain in the Cembria Highlands.

Bruen Peak–A mountain in the Cembria Highlands.

Buliil Forest–A series of forests on Bhruusil. Several companies have established logging interests there.

Caerak–An island on Bluefall, located south of the Cutthroats.

Camel's Hump–A mountain in the Cembria Highlands.

Catalas–A continent on Corazón de Fuega.

Cembria Highlands–Located on Lousanne, these mountainous highlands feature very fertile terrain. They have been set aside by the Dreth as a wildlife preserve.

Cesar–An island on Bluefall owned by the Borealis Republic.

Charketh–An independent island on Bluefall.

Club Ataren–A small island on Bluefall, located between South Bicasne and the Zaerlis.

Contacook Hills–A mountain range in the Cembria Highlands.

Crescent Range–A mountain range in the Cembria Highlands.

The Cuttroats–A series of Bluefall islands located near Dharx.

D2 Ravine–A ravine on Rimfire Island.

Deep Desert–A desert on Alaundril.

Dharx–A small Bluefall island located near the Pearls.

Diandes Archipelago–A chain of islands on Bluefall.

Diandes Island–An island on Bluefall. Diandes is home to a sizeable Concord presence, though its facilities are still under construction.

D'mar–An island on Bluefall. It is owned by Visions of Divinity, Incorporated.

Downs Mountain–A mountain in the Cembria Highlands.

Dybbaeth–An island in the Lenub chain, its main exports are carved coral and jewelry.

East Tyardine–A Bluefall island, it is alternately known as Haven 7.

Eastern Shelf–A continent in Tibalt's northern hemisphere. It was once connected to the Western Reaches.

Erialis–An island in the Lenub chain, and the eighth Haven Island. Its previous settlers died of a mysterious disease, and it has since been used as a training base by the military. It is also known as Haven 8.

Elyissa–A continent on Corazón de Fuega.

Faith–One of the Steadfast islands, and the eleventh Haven island. It was named after the wife of its last governor.

Fhirgaal–A continent on Bhruusil.

Filtrane Island–Located on Bluefall, this island is the Thuldan Empire's headquarters in the Verge. Its native ecosystem has been eliminated, and replaced with one more to the Empire's liking.

Fire Lake–A region of bright, crystalline ejecta on Nosredna. It got its name from the eerie glow it emits when Redcrown rises and sets.

Gavar's Eye–A Bluefall island located near the Cutthroats.

The Goldpan–A low region on Hydrocus, home to a high concentration of wildlife.

Gomera–A continent on Corazón de Fuega.

Gore Mountain–A mountain in the Cembria Highlands.

Granite Peak–A mountain in the Cembria Highlands.

Great Caverns–A series of caverns in the planet K3. They are inhabited by the underdwellers, as well as the rest of the planet's lifeforms.

Great Hills–A mountain range in the Cembria Highlands.

Great Southern Steppes–A raised area on Galvin.

Greyback Mountain–A mountain in the Cembria Highlands.

Greycliffs–A Bluefall island located near the Cutthroats.

Grotius Island–An island on Spes.

Gumad Mountains–A mountain chain on Arist.

Hathan–An island in the Diandes Archipelago. It is populated with a mix of Concord and Regency settlers.

Haven 4–One of Bluefall's Haven islands, it is home to a tiny fishing community.

Haven 5–An independent Haven island.

Haven 6–A Haven island. It is owned by Insight.

Haven 9–An independent Haven island.

Haven 12–A Haven island, it is owned by the Thuldan Empire. Many Imperial diplomats and officials have homes here.

Heerhil Plains–A semi-mountainous region of Bhruusil. Heoren DeValk hopes to turn it into a mining center in order to make the colony valuable to Insight.

Hegel–A continent on Spes, Hegel possesses thick, verdant jungles and a range of tall mountains.

Holman Sound–A geographic feature on Saber Island.

H'rmal–A tiny island, located on Bluefall near Caerak and Sharolk's Claw.

Hughes Island–A popular vacation site on Bluefall, Hughes is also home to most of the planet's diplomatic and economic activity. It is alternately known as Haven 2.

Isla Regina–Owned by the Thuldan Empire, this island serves as Andrew Stott's private estate.

Islvych–A Bluefall island. It is owned by Dr. Artemus Vych, and contains his manor and a number of secret laboratories.

Iskandera Archipelago–An archipelago on Antigua.

Jaén–A peninsula on Corazón de Fuega.

Jort Island–An island on Bluefall, Jort is home to the Orlamu Theocracy's Verge headquarters. It is currently being studied for evidence of the Vanishing.

Kaarmaagh Mountains–A mountain range on Bhruusil.

Kaertaan–A large island located on Bluefall near Berilar.

Kahina Beach–A beach in the Par-Ylliam Resort Islands.

Kamina–An island in the Diandes Archipelago. It is owned by the StarMech Collective, and contains a number of small shipyards contracted to the Regency.

Kangur Mountain–A mountain in the Cembria Highlands.

Khalan–Owned by the Orion League, this Bluefall island is home to the estates of numerous officials.

Kholm Reef–A series of reefs near the Lenub Islands.

King's Isle–This island, owned by the Thuldan Empire, is being terraformed for use as a hunting preserve. It also holds many well-defended scientific outposts.

La Palma–A continent on Corazón de Fuega.

Learma–A continent on Corazón de Fuega.

Lenub Island–An island on Bluefall. Lenub is home to a large number of Hatire (Regency?) colonists, as well as a well-established fishing industry.

Lesser Kaertaan–A small island on Bluefall, close to Kaertaan Island.

Libaak Plains–A series of plains on Bhruusil.

Lindam–An independent island on Bluefall.

Lomile Mountains–A mountain range in the Cembria Highlands.

Luiza Bay–A bay on Hughes Island.

Mabillion–The smallest continent of Spes, Mabillion is home to the largest concentration of human settlements on the planet.

Magma Sea–A sea of molten rock located on Lison's dayside equator, where Oberon's light shines constantly. It is nigh-legendary among Lisoners, and its origin is still unknown.

Mangrove Sea–A swamp on Galvin.

Marie–A Steadfast Island, also known as Haven 10. It was named after the daughter of the last governor.

Markham–An independent island of Bluefall.

Midnight Valley–A large circular area of Nevin's surface coated with smooth, dark magma.

Monad Peak–A mountain in the Cembria Highlands.

Moore's Island–An island of Bluefall with no clear owner. Its surrounding waters are a popular vacation site for skin divers.

Mount Guthru–A large ice-covered peak located near West Lodge.

Mt. Ashland–A mountain in the Cembria Highlands.

Mt. Filtrane–An active volcano on Filtrane Island.

Mt. Hekla–A dormant volcano on Regency Island.

Mt. Jort–An extinct volcano on Jort Island.

Mt. Keassage–A mountain in the Cembria Highlands.

Mt. Kohn–A dormant volcano on Regency Island.

Mt. Lafayette–A mountain in the Cembria Highlands.

Mt. Scott–A mountain in the Cembria Highlands.

Mt. Tribane–A dormant volcano on Regency Island.

Multacen Peak–A mountain in the Cembria Highlands.

Naatoca–A Bluefall island claimed by a group of Vergers. It is known as the Vergers' Island, as only people native to the Verge may settle there.

The Needle–A tiny island, located on Bluefall between Caerak and South Bicasne.

Nestor Hills–A geological feature on Orod.

New Kurg–A Bluefall island the Orlamu Theocracy hopes to purchase for weren settlers.

Norokov–An island on Bluefall, owned by VoidCorp. It is alternately refered to as Outpost 9113542.

North Beach–Famous for its high waves, this beach is located on Hughes Island.

North Bicasne–An island on Bluefall, located near Caerak.

Northern Steppe–A series of steppes on Alaundril.

North Polar–A continent near Tibalt's north pole.

North Stricken–One of the Stricken Islands of Bluefall.

Northrip Mountains–A chain of mountains on Alaundril.

Oalin–A Bluefall island owned by Bedford-Oalin.

Ober Island–An island on Bluefall. It is owned by Austrin-Ontis Unlimited.

Ohan's Point–An independent island of Bluefall.

Ohribil–An island in the Lenub chain. It is reported to have the best seafood restaurants in the Verge.

Old Scratch–A gouge in Kralc's surface, it was caused by an asteroid impact.

Olit–A semi-independent island on Bluefall. It profits from the planet's petrochemical industry.

Ota–A continent of Aleer, and the former territory of the Oldurreg nation. It is largely barren today, a result of constant chemical warfare.

Ota Plateau–A plateau on Aleer, located on the continent of Ota.

Oxygen Sea–A nigh-mythical sea of liquid oxygen located on Lison's nightside.

Parr Archipelago–A group of islands near the southwestern coast of Berilar.

Par-Denaris Resort Islands–A cluster of islands in the Parr Archipelago. They are owned by the same corporation that runs the Denaris Refuge resort.

Par-Ylliam Resort Islands–A group of islands in the Parr Archipelago owned by the corporation that owns the Ylliam Resort.

The Pearls–A chain of islands on Bluefall, located the Parr Archipelago and the rest of the nearby islands.

Polnesia–An island on Bluefall. It is owned by the Solars, and modeled after the 18th century sailing cultures of Polynesia.

Porto Santo–An island on Corazón de Fuega.

Pufendorf Island–An island on Spes.

Rancher Mountain–A mountain in the Cembria Highlands.

Regency Island–The largest island on Bluefall, Regency is home to the planet's government. Only people with direct permission from the Regency may go there. It is also known as Tribane Island.

Regency Mountains–A chain of mountains on Bluefall. (Regency Island?)

Rehja–An island on Bluefall. It was claimed by the crew of the colony ship Guardian.

Rhimas Chain–An island on Bluefall, located near Kaertaan.

Rimfire Island–An island on Bluefall, located near Diandes Island. Its rocky terrain is covered in a thick jungle. Training Course D is located there.

Ruhlesport–An island on Bluefall, claimed by the Rigunmor Star Consortium. It is a center of trade in the system.

Ruumar–A continent on Bhruusil.

Ryddal–An island on Bluefall. It has been claimed by the Hatire Community.

Saber Island–This Bluefall island is home to the Orion League's Verge headquarters. It is also a popular destination for vacationers.

Saddle Mountain–A mountain in the Cembria Highlands.

Salamancan–A continent on Corazón de Fuega.

Samel's Wall–An independent island on Bluefall, noted for its high cliffs.

Sanan–An independent island of Bluefall.

Sharkshead–An independent island in the Diandes Archipelago. It is owned by Milton Industries, and acts as a clearinghouse of goods. It has a diminished native shark population.

Sharolk's Claw–A large claw-shaped island. It is located on Bluefall, near the Pearls.

Sheelun–A continent on Bhruusil.

Silverbeach–An independent island of Bluefall.

Simal Isles–A series of islands, located on Bluefall near the southern tip of Kaertaan.

Sirensea–An island in the Diandes Archipelago, it is owned by the Concord and serves as a place of residence for its Deputy Ambassador.

Solace–Owned by Engis Unlimited, this island is the location of a number of estates and resorts.

Solitaire Point–The tallest cliff face on the Thunder Plateau.

Somau Hills–A mountain range in the Cembria Highlands.

Sommers Atoll–Also known as Temple Isle, this Bluefall island is home to a number of churches, including a Buddhist temple and a small fraal Mindwalker sanctuary.

South Beach–A beach on Hughes Island.

South Bicasne–An island on Bluefall, located next to Tor Danel.

South Polar–A continent near Tibalt's southern pole.

South Stricken–One of the Stricken Islands. It is owned by the Nariac Domain, though a number of small independent settlements are present as well.

Spinoza Peninsula–A peninsula at the southern end of the Utrecht continent of Spes.

Starrise Isle–Also known as Haven 1, observers on this Bluefall island saw Hale's fleet arriving in Aegis. It currently holds a small scientific outpost and orbital defense controls.

Steadfast Islands–A trio of islands on Bluefall. They are linked to Hughes Island via a secret tunnel complex.

Steamship Rock–A mountainous landmark on High Mojave. It bears some resemblance to an old steamship.

Stricken Islands–A pair of Bluefall islands owned by the Nariac Domain.

Sunbreak Mountain–A large active volcano near Thunder Plateau.

Sunburnt Mountains–A mountain range near Lison's terminator.

Sunrise Flats–A plateau located on Lison's terminator. The ULS government performs most of its lock-out executions there.

Tareth–An island on Bluefall. Its government is democratic, and is believed to be a testing ground for introducing democracy in the Regency.

The Tower–An island in the Diandes Archipelago occupied by the Regency military. It contains a number of research and testing facilities.

Three Peaks–An island of Bluefall jointly owned by the Regency and Orion League.

Thunder Plateau–A large, relatively stable plateau on Storm. The bulk of the planet's natives live there, and the area is also home to mysterious alien monuments.

Tor Danel–A tiny island on Bluefall, located near the southermost end of the chain containing South Bicasne and Caerak.

Torul–An independent island of Bluefall.

Treasure Island–A tiny island on Bluefall, it is home to Olarch's headquarters.

Trecliffs–An independent island of Bluefall.

Treyle–One of the Steadfast islands of Bluefall, it was named after its first governor. It is alternately known as Haven 3.

Trisera Island–An island in the Parr Archipelago. A small resort is located there.

Twilight Sea–A large sea on Storm, which stretches across the moon from pole to pole.

Usher Island–An island on Spes.

Utrecht Continent–The largest landmass on Spes, Utrecht is largely grassland and desert, with two distinct mountain chains.

Verdant Jungle–A rain forest on Galvin.

Verdant Mountains–A range of mountains surrounding Fort Drum on Galvin.

Wannor–An island in the Diandes Archipelago, it is owned mostly by Ion Productions. It serves as a resort for executives from Tendril.

West Beach–A beach on Hughes Island.

West Tyardine–An island in the Tyardine islands of Bluefall.

Western Reaches–A continent in Tibalt's northern hemisphere. It was once connected to the Eastern Shelf.

Weyrene Plains–A level region on Galvin.

Windsong Range–A mountain range in the Cembria Highlands.

Yimfar–An island on Bluefall. Its local government is closely linked with its aquaculture and petrochemical industries.

The Zaerlis–A small island range on Bluefall between Sharolk's Claw and the archipelago containing the Needle, Club Ataren and the Bicasne islands.

Shops

Advanced Electronics and Hobbies–This store, located aboard the Lighthouse, sells immersive virtual-reality programs for use in tadem with NIJacks.

Atris Department Store–Located aboard the Lighthouse, this store is part of an interstellar chain.

Beta Holovideo–Located next to T-kat Buy and Trade, this holovideo store went out of business. Sethyk purchased it, and converted its backroom into his own work space.

Church of the Pure Stellar Light–A brothel(?) on Lison's B-level. (Not mentioned as being such in-text, but there's evidence.)

Computer Design Inc. (CDI)–A hardware and software store, it is located aboard the Lighthouse.

DownBelow Beth's–A shop in Tribon's UnderMarket.

Evolve Point–This store, located aboard the Lighthouse, sells health foods and nutrient supplements. In addition, it also contains a gym and health spa.

The Flying Saucer–A holo-arcade located near one of Tribon's main lifts.

Happy Occasion Jewlers–A jewelry store located aboard the Lighthouse. Its owners are aligned with the Jamaican Syndicate of Lucullus, and run a small smuggling business in addition to their normal sales.

Ikarin Storage–A self-storage facility aboard the Lighthouse. Several other facilities are located elsewhere throughout the Verge.

Interstellar Blossom–A floral store aboard the Lighthouse, Interstellar Blossom is located next to Happy Occasion Jewlers, and also has ties to the Jamaican Syndicate. The Syndicate's business is conducted here.

Jordikan's Holistic Massage–A shop aboard the Lighthouse specializing in massotherapy. Its owner has access to an airlock, and will supply people with suits for covertly leaving the station.

Lake Union Hair Design–A beauty parlor located aboard the Lighthouse, it specializes in exotic hair and makeup design.

Oxygeneration–A specialty store in Tribon. It sells vacuum masks, bottled oxygen, and other breathing apparatus at high prices.

Pressure Point–A seedy massage parlor in Tribon's B-level.

Self-Reliance Goods–A small gun store located aboard the Lighthouse. Though its owners typically sell legal weaponry, they have been known to keep military-grade goods in the back room.

Street of the Tobbo Merchants–A market in Tribon's B-5 district.

T-kat Buy and Trade–A small store owned by Sethyk S'kesh. It specializes in the sale and repair of t-kats, and is located on Lison's middle tier.

Spaceports

Afterglow Superport–The sole superport in the New Dreth Commonwealth's space, and the clearinghouse for space traffic in the Dewi system.

Banker Island–A spaceport located on an island near Beronin. The port's facilities are incomplete, and the area is heavily guarded.

Bay Three–A landing bay in Tribon Spaceport. Questar was docked there.

Bay Seven–A docking bay in Tribon Spaceport. The Radlevich expedition stored its equipment there.

Carlson's Dockyard–A small spaceport located inside Apone, a moon of Caina. It has an excellent technical crew, though its services are expensive.

Cheerghun Starport–Orbiting Cheerghun, this spaceport also houses most of VoidCorp's Employees in the Karnath system.

Del Christo Spaceport–The primary spaceport on Hughes Island.

Erhardt Field–The heavily defended primary spaceport of Fort Drum.

Grith Starport–A spaceport at Diamond Point, alternately known as Diamong Point Spaceport. It is osteniably run by the planet's Hatire authorities, but most of its contracted sesheyan workers have ties to the Aanghel Empire.

Hanover Station–A starport located on Penates.

High Dock–The Lighthouse's uppermost docking bay, the High Dock is pressurized, and divided into a number of individual compartments for small vessels.

Hopewell Spaceport–A spaceport under construction near Mount Illumination. Its construction has been slowed by sabotage.

Kansas Baseport–Kansas Station's small spaceport.

Lock One–The primary docking point at Tribon Spaceport, and the only point capable of handling large spacecraft.

Low Dock–The lower of the two docking bays aboard the Lighthouse, the Low Dock is open to space. If the deck is cleared of stray craft, it is capable of holding a ship of cruiser size.

Sigma One–Located on Regency Island, Sigma One is the primary starport of the Regency Stellar Navy.

Space Transit Facility 6 (STF-6)–A spaceport in Santiago, mostly used by corsairs.

The Spoke–A spaceport in Port Royal. The Spoke is a large pit with hangar bays dug into its sides. (Port Royal Spaceport is mentioned on pp 203 of GR. Might be a more generic name for the same facility.)

Tribon Spaceport–A spaceport located in the city of Tribon.

Wheeler Dome–The primary spaceport in Caracas.

Cities and Outposts

Afterglow–The capital of Torpoint.

Alamo–A settlement on Spes. It serves as the headquarters of the Boman Corp's employees.

Alcazar–A Concord city and outpost on Spes, Alcazar is home to most of the system's military personnel. Rumor has it that the vaults beneath the city contain captured klick technology and corpses.

Algeciras–A domed settlement on Corazón, Algericas is close to the planet's major mines. It is the center of most industry on the planet.

Angoweru–A Grith sesheyan settlement. Most of its citizens are loyal to the Aanghels, and provide the system's corsairs with a landing pad and repair facilities.

Archilla–The capital city of Bodmin, home to the most conservative Dreth in Dewi.

Atlantis–A polar research base on Grith.

Aviero–A port city on Regency Island.

Babel–The capital city of Alaundril.

Baffin Island–A Regency research station located on Hudson, the largest moon of Caina. Its scientists are developing ways to terraform the moon.

Barrows–A small town near Andeswaar. It is home to a Concord Observation Post.

Basilicus–A city on Jort.

Belatu Research Facility–A scientific institution on Belatu's dark side. The facility primarily engages in solar research, though it has to be evacuated during solar flares.

Beronin–The capital city of Alitar. Much of the original city was demolished during the Ajax incident, and has not been rebuilt. Its citizens are loyal and somewhat paranoid.

Blackport–A town on Olit lsland.

Bogardin–A city on Aleer, and the former capital of the nation of Leenest.

Bogota–A city on Penates.

Bonnis–A town on Dybbaeth.

Byelokus–A refugee camp on the Nariac planet of Novo Tver. Pyotr Sokolov grew up there.

Cape Maris–The main colony on Antigua, Cape Maris is technically administered to by the Concord, though Alaundrin merchants play a large role in its government.

Cape Tremayre–A town on Olit lsland.

Cape Yimfar–A city on Yimfar island.

Caracas–The capital city of the Supervisors. Caracas is clean and well-ordered, as well as completely self-sustaining.

Casa Grande–The largest asteroid settlement in Endomar, Casa Grande has a small shipyard and numerous assay offices. Casa Grande's newest immigrants are a group of sesheyan corsairs.

Cembria Camp–A camp in the Cembria highlands.

Charlotte–The capital of Ohmel, Charlotte is ruled by the dictatorial Ngongwe family.

Chelt–The capital city of Ferrand, and the largest settlement in Dewi.

Churgalt–A city on Galvin, reportedly home to anti-government rebels.

Colorado Outpost–A small outpost on Bhruusil.

Corinth–A city on Spes' Utrecht continent, Corinth is a comparatively small settlement.

Cranston's Lament–A small settlement on Galvin.

Cruz Bay–A city on Penates.

Depth Epsilon–One of the first underwater cities to be constructed on Bluefall. The Regency government faked its destruction, and it currently serves as a place where humans and deepfallen can interact freely.

Depth Eta–A floating city under construction off the coast of Hughes Island.

Depth Zeta–The first of Bluefall's new floating cities. Depth Zeta is moving from place to place, as well as diving to avoid storms.

Diamond Point–A large city near Grith's north pole, and the moon's planetary capital. The city is divided among the Hatire and the sesheyans; the sesheyan sectors are little more than shantytowns, while the Hatire regions are well-maintained. It has a small spaceport.

Dorado–A city on Haven 12.

Downunder–A city near Grith's south pole, Downunder is owned by Marcus Pharen. Many corsairs and criminals come there to pick up work.

Dusk–A topside colony on the planet Lison. It was invaded by a rogue swarm of Organism Omega, and was subsequently bombed by the Air Guard in order to kill the swarm.

Dutril–A port city on Regency Island.

East Station 3–A scientific outpost on Caina. It was destroyed when the crust it was built over flexed, releasing superheated gases.

Ecola Point–A small settlement on Antigua. Its construction has been adversely affected by metal shortages.

Evans–A city on Alaundril.

Floodtown–A city on Alaundril.

Fort Drum–The capital city of Galvin, Fort Drum is beautiful, clean and well-ordered. It is structured to minimize damage from an orbital strike, and is watched by the Internal Security Directorate.

Freedom–A colony on Lison.

Galtron–The capital city of Kamina Island.

Gardenia–The planetary capital of Fearnleah.

Goddard–A colony set up by the Dreth outside Dewi.

Grallus–A city on Haven 12.

Greenvale–A settlement on Grith home to the largest group of Chorus members in the Verge.

Groundfall–The capital city of Hurricane, and the private demesne of Lord Hellis.

Guardshope–A city on Rejha Island.

Halon–A city on Alaundril.

Havana–A city on Penates.

Hawkslight–A town on Haven 6.

High Gulch–A city on High Mojave. Its water was recently declared under quarantine. (Redundant to Olympus? Mentions Giles Sandovar, might be governmental seat.)

Iphus I–The center of VoidCorp's operations on Iphus. It is home to several large refineries, and is infamous for its squalid conditions. It has a small spaceport.

Isette–The capital of Arles, and the largest manufacturing center in the Dewi system.

Ixarn–A town on Kamina Island.

Jaén–Formerly the most plush of the three domed cities on Corazón, Jaén has since been taken over by the kroath.

Jelalt–The capital city of Lorient, home to the most liberal of Dreth.

Kansas Station–The largest settlement on Bhruusil, it was originally constructed by VoidCorp and has since been claimed by Insight.

Key West–A city on Penates.

Kingstown–A city on Penates, Kingstown is part of the Jamaican Triangle.

Land's End–A terraforming outpost on Delphin.

Leon–A city on Haven 12.

Lhenaar–A town on Olit island.

Lister–A subterranean twilight settlement on Lison. It was destroyed by an orbital bombardment from the Eclipse.

Malova–A settlement set up by the Dreth outside Dewi.

The Mary Rose–A traders' outpost in the Lucullus system. The merchants within the Rose specialize in acquiring and selling illegal merchandise and military-grade hardware.

Mearcol–The capital city of Ryddal.

Miansk–A domed city on Ohmel.

Midas City–The largest domed settlement on Wreathe. It was a former mining outpost.

Midas Station–The only mining outpost on Polyphemus, Midas Station is only active at night and relies on robots to do the mining.

Montserrat–A city on Penates.

Morist–A city on Alaundril.

Mount Illumination–The primary settlement on Yellow Sky, Mount Illumination sits atop a large plateau. It is comparatively small, composed mainly of farmlands and homesteads.

Narrow Point–A city on Galvin. It is on the end of the Wester Sea opposite Fort Drum.

Nevis–A city on Penates.

New Cairo–A city on the planet Hale.

New Cambar–A university city on Cesar Island.

New Liber–A city on Alaundril.

New Manhattan–A city on Umbra V, New Manhattan is home to the Rigunmor Star Consortium Merchant Exchange.

Newlan City–A city and technical outpost on Berilar Island.

Nokash–A town on Olit island.

Norcross–A city on Alaundril.

Norokopolis–The primary city on Norokov, it is also known as Colony VCO 9113542.

Nova 3–A city on Alaundril.

Novaya–A port city on Regency Island.

Novus Urbe–A city on Spes' Usher Island.

Ocho Rios–A city in Lucullus' Jamaican Triangle.

Old Clearmont–An abandoned settlement in the Cembria Highlands.

Olit City–A city on Olit island.

Olympus–The colonial capital of High Mojave.

Orvon Research Outpost–A scientific outpost in the Algemron system. It was the site of a killing spree by the Bone Hunters.

Otaheite–The capital of Polnesia island.

Outpost Blue–An outpost on Haven 6.

Outpost Nereid–A secret Thuldan genetics lab hidden under Islvych. It is the focal point of the gillfolk research.

Outpost Phyrian–A relatively unknown fraal-operated Mindwalker monastery.

Paral–A town on Amena island.

Parthen–The capital of Diandes Island.

Perom–A city on Alaundril.

Pitcairn–An outpost on Polnesia island.

Plymouth–A port city on Regency Island.

Point Janus–An old smuggler base on Dioscuri, Point Janus was destroyed by a Solar task force.

Port Catedral–A large city on Jort.

Port Elizabeth–A town on Ohribil.

Port Naral College–A college town on Cesar Island.

Port Royal–The capital city of Penates, Port Royal is owned by the Jamaican Syndicate. It makes a tidy profit from its numerous entertainment facilities.

Port Summit–A town on Amena island.

Primus–A large deepfallen city, located near the site of the Regency's first contact with the species. Tethys is reportedly from this city.

Providence–A scientific outpost on Alaundril specializing in terraforming and radiation research.

Pyrton–

Quorum–A town on Diandes Island.

Raphal–The second-largest city on Lison, Raphal is a sprawling den of crime. The city is technically ULS-governed, though most of its citizens owe their loyalty to Thomas Kind.

Red Ridge–A human mining settlement on Arist, located to the north of the weren camp West Lodge.

Redknife–The largest settlement of Grith sesheyans. Its citizens make a healthy profit off the tourist industry.

Rhesa Bhar–The former capital of Galvin, Rhesa Bhar is a decidedly liberal city. The ID takes little action against the dissidents there, and often sends suspicious visitors there instead of sending them to Fort Drum.

Riversend–A town on Yimfar.

Rubicon–A city on Haven 12.

Ruhlesport–An island metropolis on the like-named island.

Ryshen–A city on Lenub.

Sailspoint–A city on Lenub.

Samelsport–A town on Samel's Wall.

Samrael–A small town on Amena island.

San Juan–A city on Penates.

Santiago–The capital city of the Picts, Santiago is also home to HelixTech and a spaceport.

Saralon–A ULS twilight settlement on Lison's surface.

Sebar–A scientific outpost on Ruhlesport.

Sedin–A settlement on Lousanne.

Seradam–A city on Haven 6.

Sharsen Colony–A colony located near a ziggurat on (or near?) Kaarl.

Silver Bell–The largest colony on Spes, Silver Bell was destroyed by the klicks in 2489. The city has since been rebuilt.

Sipor–A colony on Lison.

Sobel–A Dreth settlement outside Dewi.

South Station 6–A small research station on Hudson. Its personnel vanished while conducting research at volcanic hotspots.

Stade–A port city on Regency Island.

Stahn–The primary city on Ober Island.

Sunbreak–The largest settlement on Rivendale, and the Regency colonial capital.

Sunfall–A city on Leen. Sunfall is home to the GMA's Verge headquarters.

Tamarket–A town on Sharkshead Island.

Taparua–A town on Polnesia island.

Tavira–A domed city on Corazón de Fuega. It contains the planetary capital, a small spaceport, and transport lines to Jaén and Algecrias.

Tenslip–The capital city of Wannor.

Terminal–A Concord settlement on Spes.

Terminin–A city on Alitar, located on the south coast of the Yellow Pan. The Belwe siblings were born there.

Teryl–A town on Hathan Island.

Thorn–A settlement set up by the Dreth outside Dewi.

Tilburn–The only sizeable settlement on Lauceston.

Tobago–A city on Penates.

Torai–A temple outpost on Alaundril, home to an order of Hatire mystics.

Tribon–The largest subterranean city on Lison, Tribon is the planet's capital.

Trinidad–The capital city of Union Penates. Trinidad is grim, ugly industrial center, and was the focal point of the rebellion of 2385.

Tungusta–A domed farming city on Ohmel.

Urdevec (Undevec?)–An ancient weren city.

Uyellin–A modernized sesheyan settlement on Grith. Many of its citizens hire themselves out as guides.

Village of the Falls–Located near the Downfall on Danwell, this small edanweir village serves as the Concord's planetary home base.

West Lodge–The largest weren settlement on Arist.

Whitehead–This city, located on Spes, was rebuilt by Borealins and independent colonists.

Zadon–A city on Alaundril.

Districts

Andeswaar–A state in the Occupied Zone of Alitar.

B-Level–A level in the city of Tribon.

B-Level Bazaar–A sprawling, crowded, neon-lit marketplace located near a High Road exit on Tribon's B-level.

The Chem District–Port Royal's industrial quarter. The Chem District is home to numerous chemical refineries and the dome's atmosphere processing facilities.

Consular Row–A district and major street on Hughes Island.

Deep Warrens–The lowermost of Tribon's districts. It contains numerous government buildings, high-class businesses, and high-rent housing. It's nicknamed the “Blue Level”, for the color it's labeled as on maps.

District B-5–A section of the B-level on Tribon's Upper Tier (“First Tier” is mentioned on pp 103, ToM).

Domar District–A district in Tribon.

Foundingstones–The local term for the collective residences of Babel's upper class.

Girbek District–A district in Tribon.

Golden Quarter–The red-light district of Port Royal.

Government District–A district on Tribon's lowest tier, and the seat of the ULS government.

Kelvar District–A district on Tribon's upper tier.

Landsedge Boulevard–A major street on Hughes Island.

Market District–A section of Tribon occupied by numerous shops and vendors. Its power has a tendency to fail.

Middle Tier–The middle tier of Tribon.

Muricht–A state in the Occupied Zone of Alitar.

Orion Way–This street, located on Hughes Island, is home to almost all of the stellar nations' Bluefall embassies and consulates.

Plaza of Freedom–A plaza in Tribon's Deep Warrens. The Blue Star Arms is located nearby. (Listed as “Plaza of Liberty” on the map in the front of the book. Same place. Same thing?)

Refinery District–A district near the Ortis Refinery. It extends to all three tiers, covering all territory near the refinery.

Regency Row–A district on Hughes Island, and its accompanying road.

Spacers' District–A seedy sector of Port Royal's Golden Quarter. (Listed as being the location of the Midas Palace in Brandon DeValk's sidebar. Might be a district in and of itself.)

Subsector 17–A squalid, seedy gambling and entertainment district in Iphus I.

Tribon Low–An area (building?) in Tribon's Government District.

The UnderMarket–A crowded district in Tribon.

Upper Tier–The uppermost primary tier in Tribon (First Tier, pp 103, ToM).

Uptown–A district located in the surface layer of Port Royal. Numerous high-quality hotels, restaurants and nightclubs are located there.

Watertower District–A high-profile entertainment district on Bluefall's Hughes Island.

Hotels, Restaurants and Tourist Attractions

Alexandria's Rest–A bar located aboard the Lighthouse, Alexandria's Rest has an ancient Egyptian theme.

Algemronian Arms–A rebuilt, relatively cheap hotel in Beronin.

Atigar's Imports–A rowdy bar and dance club located aboard the Lighthouse. Most of its clients are young Arrivers, and it specializes in drinks from Old Space.

Bank of Faith–A bank located on the Lighthouse. Its security vaults have never been compromised.

Beginner's Luck Casino–A casino on Tribon's B-level.

Bergenhost–A four-star hotel in Babel.

Bjorn Sports Arena–A large sports arena located on Tribon's lowest level.

The Black Nebula–A bar and entertainment complex located on Tribon's middle tier. It is operated by Gillian Traven.

The Blast Zone–The area of Beronin that was destroyed by the destruction of the Ajax.

Blue Star Arms–An upscale hotel in Tribon's lowest tier.

Borr-Mikalton–A hotel in Beronin.

Celestial Entertainment Complex–A large entertainment complex owned by Celestial Entertainment Limited. It is located in Babel.

The Colosseum–Located on the second deck of the Lighthouse, the Colosseum was patterned after an ancient Roman ampitheater. It serves as a center for citizens to gather, sporting arena and concert hall.

The Corner–A popular bar and casino aboard the Lighthouse, the Corner has a familiar atmosphere and plenty of regulars.

Corporate Travel Suites–A hotel in Iphus I. Only VoidCorp Employees of rank HA or better and their guests may book rooms.

Crash Site–A lounge located on Icewalk's entertainment deck.

Denaris Refuge–A resort in the Parr Archipelago.

Diamond Point Plaza–An upscale hotel in Diamond Point. Owned by the Aanghels, it serves as a way to accumulate money through its crooked casinos.

Dinner and a Conversation–Located aboard the Lighthouse, this restaurant offers diners a chance to debate in Borealin fashion while they eat.

Double Star–A large hotel and casino located in the heart of Port Royal.

EdgeTech Retail Warehouse–A store located in Babel on Alaundril, it sells goods manufactured by the companies owned by House Calefir.

Emerald Hostel–A Diamond Point flophouse owned by the Cordiel family.

Family Accomodations–This hotel, located aboard the Lighthouse, caters to the family traveler, but has become involved in unsavory activities. It is comparatively cheap.

Galactic Arms Hotel–A hotel located in Tribon.

Galvin Interstellar Arms–A relatively cheap, clean hotel owned by the Galvinite government and used for meetings and conferences.

Georgetown Inn–An overpriced hotel aboard the Lighthouse. Its owner is deep in debt, and may sell it soon.

The Grotto–A restaurant located near one of Tribon's main lifts.

Hannoley's–A four-star restaurant in Babel.

His Emperor's Delight–A restaurant aboard the Lighthouse specializing in Thuldan cuisine.

His Emperor's Palace–This opulent hotel is owned by a retired ambassador, and is located next to His Emperor's Delight. It is famous for its excellent service and luxurious suites.

Holocean–A nightclub on Hughes island.

Holocourt Hall–An opulent luxury hotel in Babel. It is usually booked, and always expensive.

The Hot Nose–A restaurant and bar built into an old mining mole of the same name. It is located in the Refinery District on the Lower Tier, and is a common meeting place for offworld spacers. Its decor has a mining theme.

Ion Amusement Park–Located inside the asteroid Ion, this attraction specializes in virtual-reality entertainment.

Jilly's Den–This bar aboard the Lighthouse was a popular hangout for Concord Marines until it was destroyed in a bombing engineered by CFN.

Jubilee Hughes–The most famous of all the Jubilee Resorts.

Jubilee Resorts–An Orion-owned chain of luxury hotels on Bluefall.

Kaheina Beach Hotel–A hotel at the Ylliam Resort.

Kanstoi's–A four-star restaurant in Babel.

Khalyr's Peace–A resort in the Parr Archipelago.

The Last Round–A seedy bar in Tribon.

Lighthouse Community Center–The building housing the municipal government of the Lighthouse.

Lighthouse Exchange (LIEX)–The central commodities exchange aboard the Lighthouse.

The Lucky Ace–A run-down hotel in Port Royal's Uptown district. Its rooms are small, but fairly clean.

The Lucky Elfman–Located on board the Lighthouse, this bar replicates traditional Dreth monthly gatherings.

Lucky Strike–A casino located on Icewalk's entertainment deck.

The Midas Palace–A less-than-reputable entertainment complex in Port Royal's Golden Quarter. It is owned and operated by Brandon DeValk, and is famous as a place to pick up information. (See note under “Spacer District”, above.)

Miner's Rest–A cheap hotel located on Tribon's B-level.

Mongolian Grill–A Solar-owned restaurant aboard the Lighthouse. The Grill serves authentic Mongolian food in a historical setting.

The National Zoo–The best of its kind in the Verge, the National Zoo is located in Fort Drum, Galvin, and is home to species from all over the planet, as well as numerous research facilities.

The Old Bay–A hotel in Beronin.

O-S Level Lounge–A lounge and bar for middle VoidCorp management stationed at Orbital Blast-Mining Facility 278N.

Outside Inn–A bar located in a domed settlement on Nevin. Many local miners go there during breaks in their work.

198 West–A restaurant aboard the Lighthouse, 198 West serves native Verger foods in traditional cafeteria style.

Pacific Plaza Hotel–A comparatively cheap hotel aboard the Lighthouse. The Plaza's rooms feature secure terminals for conducting financial business.

Pirandello's–A restaurant on Bluefall. It caters to businesspeople, featuring power lunches and relative privacy.

The Planetfall–A seedy, criminal-infested bar built into the hull of a crashed spaceship. It is located in Diamond Point.

Prospector 7–A comfortable hotel in Caracas. Only the Supervisors and their guests may stay there.

Rigunmor Star Consortium Merchant Exchange (RSCME)–The center of Rigunmor commerce, the Exchange is located in New Manhattan on the planet Umbra V in Old Space. It also publishes a catalog of wares, available quarterly.

Sendir Park–A municipal park aboard the Lighthouse. It contains a small forested area with trees from both Earth and Prophethome, and a number of marble statues, including one of Warthen Hale.

The Silver Comet–An upscale hotel and casino in Port Royal. The Silver Comet is owned by the Jamaicans, and regularly hosts concerts.

Skendle Gamie–(What -is- it? Couldn't even find anything on Google, might be a made-up word. Appears on pp 21, ToM, with “Jack Parlor”, “Feeler” and “Tobbo Shop”.)

The Spacewalk–A pirate-themed nightclub in Babel.

Star Balcony–A park on Nova Station. The hull surrounding the park is transparent, offering a spectacular view of space.

Submarine Park–A popular tourist attraction on Hughes Island.

Tavira Zoo–This zoo is a relic of Sothvec Industries, and contains a number of animals adapted to Corazón's environment.

Trannis Retreat–A resort in the Parr Archipelago.

Transient Quarters–A cheap hotel in Caracas that offers customers a cubicle-sized room and a single meal a day.

Traol Resort–A resort on Wannor Island.

Traveler's Sanctuary–A four star hotel in Babel.

Varenwa Enclave–A plush apartment complex in Tribon's lowest tier, featuring purified air and other amenities.

Volcano Mountain–A popular tourist attraction on Hughes Island.

The Westham–A hotel on Hughes Island. Winston Dumas was staying there when he was murdered.

The Weyr-Moraine–An independent hotel in Port Royal, it is also home to golfing facilities and other forms of entertainment.

Whale's Tooth–A seedy nightclub on Hughes Island.

Yesterdays–A four-star restaurant in Babel.

Ylliam Resort–A resort in the Parr Archipelago. Its surrounding waters contain a number of beautiful reefs.

Buildings

Acrim Desalination Facility–The largest desalination plant on Bluefall, Acrim Desalination is located on Hughes Island.

Acrim Farms–A series of kelp farms off the coast of Regency Island.

Administration Building–The headquarters of the Concord Administrators aboard the Lighthouse.

Administration Level–A central administration level on Orbital Blast-Mining Facility 278N (See note under Icewalk).

Airlock 9V–An airlock connecting Tribon's tunnel network with Lison's surface.

Assembly Building–A small, well-defended builsing in Beronin. It is mostly underground, and serves as a meeting place for the Imperial government.

Bhruu Consulate–A large building in Kansas Station, it was designed to accomodate bhruu. The Council of Ubhruusa meets there to discuss matters with Insight.

The Blood Pit–The most infamous gladiator arena in Santiago.

CCC Support Equipment Room Number 4–An electronics compartment aboard Icewalk.

The Civic Dome–The primary government building in Caracas.

Compound 91-B–A building on a desolate planet in the Hloewton system. It contains a number of dying sentients, kept alive via cybernetics and permanantly routed into virtual reality.

Council Chamber–The central building in Hatala's outpost, where he holds council.

The Dark Tower–The heavily fortified residence of King Steel, the Dark Tower was once a Solar planetary defense garrison.

Deck 6–A high-security engineering deck aboard Icewalk. (Where should it go? It's not a true building.)

Deck Three–An entertainment deck aboard Icewalk. (See deck 6 note.)

The Defense Research Center–A research and testing facility in Beronin. The Red Rain toxin was developed here, and an antidote is reportedly stored somewhere on its grounds.

Downtunnel Twelve–A tunnel in Tribon Spaceport.

Ettelkep Hold–The Hold of the Verdoss family. It has come under scrutiny from creditors.

Executive Tower–Located on Iphus, the Executive Tower is VoidCorp's headquarters in the Verge. No one under rank MA is even allowed inside.

Faclor Trail–A trail running through the Cembria Highlands.

Gifhorn Farms–A series of kelp farms off the coast of Regency Island.

Grand Concourse–The main concorse of Tribon Spaceport.

The Guildhall–The meeting place of the Guilders of the planet Bazaar.

The Hall of Justice–A Concord courtroom on Diandes island.

The High Road–A series of transport shafts that connects Tribon to Lison's crust. (And the spaceport to the rest of the city, mentioned on pp. 11, ToM?)

IAC Farms–A series of kelp farms off the coast of Hughes Island.

Justice Dome–A government building on Tribon's lowest level.

Lake of Air–Located in the Lighthouse's lowest city deck, this large pool of nutrient fluid is home to algae that help reprocess the station's air supply. In addition, excess algae can be skimmed off and used for food.

Lift Three–A lift leading down from the Tunnel of the Beggar to Tribon's main business district.

Lift Seven–A lift aboard Icewalk.

Lower Hall–This series of buildings, located in Tribon, serves as a living and working space for the president of the ULS.

Mill 117–A steel mill and smelter in Trinidad. It was the site of a massive strike among colonial workers.

Mine 935–A mine in Tribon. It was the site of a cave-in.

Miner's Hold–A cluster of offices, businesses and residences in Tribon's B-5 district. It was originally the site of a large vein of ore.

Main Concourse–The main area of Tribon's spaceport. (Significant enough to be included? From TOM.)

Municipal Building–The main government building and prison in Red Ridge.

National Farms–A series of kelp farms off the coast of Hughes Island.

Olaris Dam–This structure on Bluefall is widely regarded as a worthless piece of engineering.

Ortis Refinery–The largest rhodium processing plant in Tribon. The refinery is owned by the ULS, and also has air recyclers on its premises.

Prince Albert Mine–The largest strip mine on Yellow Sky.

Production Bay 12–A bay inside Ion Productions' shipyards. A magus was sighted there by an engineer.

Production Bay 17–A manufacturing bay in Ion Productions' shipyards. It was the site of an accident that killed 26 workers.

Project Management Center–A VoidCorp headquarters facility aboard Orbital Blast-Mining Facility 278N.

Section 21-C–A top-secret laboratory facility aboard Omega Station. Its scientists are secretly studying the kroath.

Tower of Equality–Located in Tribon, this building houses the planetary communications networks and several major media firms. (Also a monument to Lison's independence, according to pp 23, ToM.)

Transit Corridor Five–A transit walkway that was nearly torn free from Icewalk when Peregrine took off.

Tunnel of the Beggar–A natural tunnel connecting the B-Level Bazaar with the area near Lift Three.

Tunnel 13–A tunnel connecting the city of Tribon with Lison's surface.

Vehicle Lot 3–A parking lot in Midas City.

Verge Stock Exchange (VSE)–Also known as “Vessy”, the VSE is located on Hughes Island. It is arguably the Verge's center of economic activity.

Vych Manor–Located on Islvych, this compound is Artemus Vych's estate.

Watson Theaters–This theater complex, located aboard the Lighthouse, is home to both conventional live performances and holographic films.

Ruins

Blue Chamber–A region of the Skyward caverns currently being fought over by the Ancientists and the Hatire.

The Crazy Cross–A large Glassmaker site on High Mojave.

Danwin Site–The first dig site on Atlas, named for the Augustine's chief researcher.

Gateway of God–A mysterious arch located at the bottom of an extinct volcano caldera on Storm's Thunder Plateau. It is composed of thousands of stormfires, and is intended to transport the stormers off to another world.

The Great Temple–An ancient structure in the middle of a ruined city on Lilith.

Horseshoe Site–A mysterious ruin on Hydrocus. No one knows the exact purpose of the site, though some believe it to be evidence of a sentient race that once inhabited the planet.

Jenner's Arch–A large Glassmaker site on High Mojave.

Pipe Organ Gallery–A site in the Skyward Caverns that is currently being investigated by the Borealins.

Quenaalt–A large ruined city on Grith. Recent estimates place its age at 5000 years.

Sacred Circle–A mysterious alien ruin on the planet Ixax. It consists of a circle of standing stones, and is believed to have served a religious purpose.

Site 17–A Stoneburner site recently unearthed in Yellow Sky's lowlands.

Six Spires–An important Glassmaker site on High Mojave.

Skyward Caverns–A series of artificial caverns on Atlas. The Skyward Caverns are rich in artifacts, and are currently being explored by the Hatire, the Ancientists and the Borealin College of Justice Ethics.

Stonehenge–A ring of standing stones on Storm, named such for its similarity to a site on Earth. It was constructed by the Stormies to help the Salamancan Intelligence make measurements.

Tailor Gallery–An archaeological site in the Skyward Caverns.

Throne Gallery–An archaoelogical site in the Skyward Caverns.

White Temple–A large Glassmaker site on High Mojave. It was originally located on a cliff overlooking the sea, and Jerrin mac Alisten believes it was once a power station.

Churches

Bastion of Light–Located on Orion Way at Hughes Island, this church is the Humanity Reformation headquarters in the Verge.

Cathedral of St. Ignatius–A Catholic church located on a rise near Yellow Sky. A good percentage of its staff are scholars who study the Stoneburners.

Church of the Cosimir–A Hatire house of worship aboard the Lighthouse.

Church of the Oracle–An Insightful temple in Kansas Station, and its accompanying Gridsite.

Forest Cathedral–The headquarters of the Hatire government of Diamond Point.

Hall of Worship–The gathering hall in the Orlamist Temple of the Divine Unconscious aboard the Lighthouse.

Orlamist Temple–The center of Mount Illumination, this building acts as a town hall and center of worship.

Sendir Cathedral–The center of Orlamist worship, this cathedral is located on Prophethome in Old Space.

Temple of the Divine Unconscious–The Orlamist temple at the top of the Lighthouse.

places.txt · Last modified: 2021/12/04 00:39 (external edit)