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psi_trooper_advanced_class

Psi Trooper (Advanced Class)

Storyteller House Rule

Psi troopers are elite psionic soldiers trained to use their skills in small-unit covert operations.

There will always be conflicts, and Mindwalkers will inevitably be drawn into them. Psi troopers are elite psionic soldiers trained to use their skills in small-unit. covert operations. Squads of psionic commandos infiltrate enemy positions to gather intelligence, liberate hostages, or leave nothing and no one alive. Government agencies at first deny their existence, but as former psi troopers enter the civilian sector, the secret eventually comes out. Some try to leave the “psi wars” behind, but soon find they are good at little else. Such veterans can command immense salaries as mercenaries and security specialists.

Requirements

To qualify to become a Psi Trooper, a character must fulfill the following criteria.

Class Information

The following information pertains to the Psi Trooper advanced class.

Hit Die: 1d6

Action Points: 6 + one-half character level, rounded down, every time the Psi Trooper attains a new level in this class.

Class Skills

The Psi Trooper’s class skills (and the key ability for each skill) are:

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the Psi Trooper advanced class.

Advancement Table: The Psi Trooper

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st
psi_trooper_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)