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slime_shooter_mutation

Slime Shooter (Mutation)

You develop the ability to produce acidic balls of slime and spit them at nearby targets.

MP Cost: 4

Benefit: You gain a natural ranged weapon in the form of a slimeshooter. The slime is projected from your mouth, so you must be capable opening your mouth and your mouth must be uncovered to use this bioweapon. The slimeshooter deals 2d6 points of acid damage, has a critical range of 20, a range increment of 10 feet, and a single rate of fire. You may use this bioweapon a number of times per day equal to your Constitution bonus (minimum of 1).

slime_shooter_mutation.txt · Last modified: 2021/12/04 00:39 (external edit)