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viper_fang_cyberware

Viper Fang (Cyberware)

VIPER FANG (PL 7)

This implant is attached to a melee weapon placed in an internal or external weapon mount or a natural weapon (including BattleKlaws or a natural claw attack), connecting it to an internal reservoir of poisonous material.

Benefit: One of the recipient's built-in melee weapons is connected to a reservoir. The reservoir holds up to four doses of any injury-based poison. The recipient must coat the weapon (as a free action) prior to making an attack roll. The poison remains effective for only 1 round. There is no chance of the recipient poisoning himself with his viper fang.

Filling the reservoir with poison takes 2 rounds and a DC 10 Repair check.

Type: Internal.

Location: One limb.

Hardness/Hit Points: -/2.

Base Purchase DC: 29 (not including poison).

Restriction: Mil (+3).

viper_fang_cyberware.txt · Last modified: 2021/12/04 00:39 (external edit)