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xenomedic

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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-26T05:19:46-04:00

Xenomedic

Created Friday 26 July 2013 d20f

You know how to provide safe medical treatment to alien life forms. Prerequisites: Knowledge (Life sciences) 6 ranks, Treat Injury (Skill) 6 ranks, Surgery (Feat). Benefits: You can, without penalty, use the Treat Injury skill to perform surgery on a living creature regardless of its type (aberration or monstrous humanoid, for example). Normal: Characters without this feat take a -8 penalty on Treat Injury checks (-4 if they have the Surgery feat) when performing surgery on creatures of a different type. For example, a humanoid performing surgery on a weren takes the penalty. Special: This feat cannot be used to heal or repair nonliving or inorganic creatures such as constructs or undead.

@feat

xenomedic.1377638049.txt.gz · Last modified: 2021/12/04 00:43 (external edit)