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fast_plus_feat

Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-26T05:48:34-04:00

Fast Plus (Feat)

Created Friday 26 July 2013 d20f

Advances in science coupled with your drive to excel enable you to progress faster toward becoming a truly fast hero.

Benefit: You gain two talents from the Fast hero’s talent trees. The talents must be selected from the following list, you cannot select more than one talent from the same tree, and you must meet all of the normal prerequisites of a talent to select it.

Uncanny Dodge 1, Uncanny Dodge 2, Defensive Roll, Opportunist, Improved Increased Speed, Advanced Increased Speed.

Special: You may take this feat multiple times, each time you take this feat, you must select a different pair of talents.

TALENTS

At odd-numbered class levels, the Fast hero selects a talent from the following talent trees. Some trees has a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, you can select freely from any and all talent trees. No talent can be selected more than once unless expressly stated.

Defensive Talent Tree

The Fast hero gains the ability to improve her innate defensive talents as she stains new levels. If the Fast hero decides to go this route, select talents from this tree.

* Uncanny Dodge 1: The Fast hero retains her Dexterity bonus to Defense regardless of being caught flat-footed or struck by a hidden attacker. (She still loses her Dexterity bonus to Defense if she’s immobilized.)

Uncanny Dodge 2: The Fast hero can no longer be flanked; she can react to opponents on opposite sides of herself as easily as she can react to a single attacker.

Prerequisites: Evasion, Uncanny Dodge 1.

* Defensive Roll: The Fast hero can roll with a potentially lethal attack to take less damage from it. When the Fast hero would be reduced to 0 hit points or less by damage in combat, the Fast hero can attempt to roll with the damage. A Fast hero spends 1 action point to use this talent. Once the point is spent, she makes a Reflex saving throw (DC = damage dealt). If she succeeds, she takes only half damage. The Fast hero must be able to react to the attack to execute her defensive roll—if she is immobilized, she can’t use this talent. Since this effect would not normally allow a character to make a Reflex save for half damage, the Fast hero’s evasion talent doesn’t apply to the defensive roll.

Prerequisites: Evasion, Uncanny Dodge 1.

* Opportunist: The Fast hero can spend 1 action point to use this talent. Once the point is spent, she can make an attack of opportunity against an opponenet who has just been struck for damage in melee by anoither character. This attack counts as the Fast hero's attack of opportunity for that round. Even a Fast hero with the Combat Reflexes feat can't use this talent more than once per round.

Prerequisites: Evasion.

Increased Speed Talent Tree

The Fast hero can increase her natural base speed. * Improved Increased Speed: The Fast hero’s base speed increases by 5 feet. This talent stacks with increased speed (+10 feet total).

Prerequisite: Increased Speed

* Advanced Increased Speed: The Fast hero’s base speed increases by 5 feet. This talent stacks with increased speed and im-proved increased speed (+15 feet total).

Prerequisite: Increased Speed, Improved Increased Speed

fast_plus_feat.txt · Last modified: 2021/12/04 00:39 (external edit)