Thanks to a chip implanted in the recipient's brain or a series of implants wired to the recipient's nervous system, the recipient gains special knowledge or some extraordinary ability.
Benefit: The feat implant gives the recipient a feat. The recipient must meet all of the feat's prerequisites to gain its benefits. If the feat implant is destroyed, the granted feat is lost as well.
A NIJack system is required to gain any benefit from this attachment.
Location: One head or torso
Hardness/Hit Points: -/5
Base Purchase DC: 25
Restriction: Mil. (+3)