This is an old revision of the document!
The Telepath manifests mental powers associated with touching other minds, moving objects with a thought, and influencing the thoughts of others. These powers represent a different use for the bioenergy produced by the mind and body of all living things. For the Telepath, mental powers take the form of thoughts made real. Through meditation and strict mental discipline, the Telepath finds a deep reservoir of power within himself—power that can be tapped to turn a thought into a strong defense or a deadly weapon.
Select this advanced class if you want your character to master the psionic art of mental contact and become a Telepath.
To qualify to become a , a character must fulfill the following criteria.
The following information pertains to the advanced class.
Hit Die: 1d
Action Points: + one-half character level, rounded down, every time the attains a new level in this class.
The ’s class skills (and the key ability for each skill) are:
Skill Points at Each Level: + Int modifier.
The following features pertain to the advanced class.
Class Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Defense Bonus | Reputation Bonus |
1st |