Table of Contents

Reporter (Advanced Class)

Storyteller House Rule

There are two primary media forms supporting professional reporters: holovids and the Grid. Holovids represent the most popular means of communication, they consist of holographic images that can project virtually anywhere. The reporter simply wears a holocam and projects himself into a scene to report the news. Holocasts rarely leave the system in which they’re broadcast, but popular stories are transmitted to data merchants, who carry the projection with them to other systems. The Grid is an easier form of communication. By jacking into the Grid, a reporter gains access to all of known space—eventually. Grid stories are often unpolished and slanted, but they’re also considered the most authentic news reports.

In the Verge: There are a variety of news organizations that a reporter can serve. The Galactic News Agency was the only tie to Old Space and was in the Verge to report the trials and tribulations of the area during GW2. Many Vergers consider GNA newshounds the most bothersome of reporters, since they concentrate on heartache, suffering, and catastrophe to sell news back in Old Space. TransVerge Network [TVN] is the most independent and unbiased of the major players. TVN pretty much gives its reporters free rein in reporting their stories, allowing ratings to weed out the bad reporters from the good.

Requirements

To qualify to become a Reporter, a character must fulfill the following criteria.

Feats:

Skills:

Class Information

The following information pertains to the Reporter advanced class.

Hit Die: 1d

Action Points: + one-half character level, rounded down, every time the Reporter attains a new level in this class.

Class Skills

The Reporter’s class skills (and the key ability for each skill) are:

Appraise (Int), Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Computer Use (Int), Concentration (Con), Craft (Int), Craft (Biological) (Int), Craft (Chemical) (Int), Craft (Electronic) (Int), Craft (Mechanical) (Int), Craft (Pharmaceutical) (Int), Craft (Software) (Int), Craft (Structural) (Int), Craft (Visual Art) (Int), Craft (Writing) (Int), Decipher Script (Int), Demolitions (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Drive (Dex), Escape Artist (Dex), Forgery (Int), Gamble (Wis), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Investigate (Int), Jump (Str), Knowledge (Int), Knowledge (Administration) (Int), Knowledge (Construction) (Int), Knowledge (Criminal) (Int), Knowledge (Current Events) (Int), Knowledge (Economics) (Int), Knowledge (Humanities) (Int), Knowledge (Life Sciences) (Int), Knowledge (Locations) (Int), Knowledge (Military) (Int), Knowledge (Physical Science) (Int), Knowledge (Religion) (Int), Knowledge (Social Sciences) (Int), Knowledge (Technology) (Int), Listen (Wis), Move Silently (Dex), Navigation (Int), Perform (Cha), Perform (Acting) (Cha), Perform (Music) (Cha), Perform (Physical Movement) (Cha), Perform (Vocal) (Cha), Pilot (Dex), Profession (Wis), Read & Write Language, Repair (Int), Research (Int), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language, Spot (Wis), Survival (Wis), Swim (Str), Treat Injury (Wis), Tumble (Dex)

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the Reporter advanced class.

Advancement Table: The Reporter

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st