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scholar_advanced_class

Scholar (Advanced Class)

Storyteller House Rule

Planetary universities and government think tanks are the best places to find scholars. Their extensive knowledge and ability to offer expert insight on a broad range of esoteric topics make them valuable resources for any adventuring band—although most scholars avoid conflict, looking for opportunities to use science and learning to solve problems. While some heroes place their lives on the line for money or for the opportunity to test their skills, scholars don't usually think that way; when a scholar places herself in harm's way, it’s because she's alter a discovery or revelation in one of her chosen fields.

In the Verge: The Aegis Academy on Bluefall boasts some of the most esteemed scholars in the Verge. Dr. William Withsby grew up in the Verge and has spent his lite studying the strange relics and artifacts lound within its con?nes, Dr. Sharla Merideth is well known for her knowledge of fraal customs, history, and language.

Requirements

To qualify to become a Scholar, a character must fulfill the following criteria.

Feats:

Skills:

Class Information

The following information pertains to the Scholar advanced class.

Hit Die: 1d

Action Points: + one-half character level, rounded down, every time the Scholar attains a new level in this class.

Class Skills

The Scholar’s class skills (and the key ability for each skill) are:

Appraise (Int), Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Computer Use (Int), Concentration (Con), Craft (Int), Craft (Biological) (Int), Craft (Chemical) (Int), Craft (Electronic) (Int), Craft (Mechanical) (Int), Craft (Pharmaceutical) (Int), Craft (Software) (Int), Craft (Structural) (Int), Craft (Visual Art) (Int), Craft (Writing) (Int), Decipher Script (Int), Demolitions (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Drive (Dex), Escape Artist (Dex), Forgery (Int), Gamble (Wis), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Investigate (Int), Jump (Str), Knowledge (Int), Knowledge (Administration) (Int), Knowledge (Construction) (Int), Knowledge (Criminal) (Int), Knowledge (Current Events) (Int), Knowledge (Economics) (Int), Knowledge (Humanities) (Int), Knowledge (Life Sciences) (Int), Knowledge (Locations) (Int), Knowledge (Military) (Int), Knowledge (Physical Science) (Int), Knowledge (Religion) (Int), Knowledge (Social Sciences) (Int), Knowledge (Technology) (Int), Listen (Wis), Move Silently (Dex), Navigation (Int), Perform (Cha), Perform (Acting) (Cha), Perform (Music) (Cha), Perform (Physical Movement) (Cha), Perform (Vocal) (Cha), Pilot (Dex), Profession (Wis), Read & Write Language, Repair (Int), Research (Int), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language, Spot (Wis), Survival (Wis), Swim (Str), Treat Injury (Wis), Tumble (Dex)

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the Scholar advanced class.

Advancement Table: The Scholar

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st
scholar_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)